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Release 0.2.6-svn1440
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Ingar:
Last night, I uploaded release 0.2.6-svn1440. This release introduces NPC and reputation support into the world of Project::OSiRiON. Watch out for pirates! Go to the downloads page for the latest downloads.
Project::OSiRiON Release 0.2.6-svn1440 Pirate Edition
- Like the previous release, the data archive uses JPEG files for planet
and sky textures, greatly reducing the size of the data package.
- The linux build now has most of the dependencies staticly linked into the binary. This should
greatly increase compatibility. Please report of it works on your distro or not.
- Installation Instructions
Downloads
Binaries:
- Linux (32bit & 64bit)
- Windows (32bit)
- Windows (64bit)
For any operating system:
- Game data
- Source code
Changes
src revision 1440
- Added autopilot goto/dock/formation support.
- Added NPC support.
- Added reputation support.
- Added explosion sound support.
- Added getting hit sound support.
- Improved HUD target indicators.
- Added star coronas to the map.
- Restored light attenuation values.
- Added support for NPC patrol routes.
- Added support for station weapons.
- Added 'wingmen' cheat.
- Added 'explode' cheat.
- Added 'give reputation' cheat.
- Increased beaming distance to 5km.
- Improved ship info.
- Sort ship weapons by location.
- Remove destroyed ships from the physics simulation.
- Nudge ships on launch to prevent spawning inside other objects.
- Support the 'infoname' key in zone ini files.
- Explosion particles bugfixes.
- Improved thrust triggered particle ejectors.
- General build fixes.
- Added --disable-error configure option.
- Added --enable-static-libc configure option.
- Added workaround for the bullet 2.82 compile warning.
data revision 1067
- Added the Dagon system.
- Added the Ashran system,
- Added the Rasheen system,
- Added the Xibalba system,
- Added the Vostok system,
- Added planet Rasheen.
- Added planet Dagon.
- Use sky04 for the Alpha Kosiya system.
- Added sky29 to the Rasheen system.
- Added sky30 to the Kor Glaven system.
- Added sky31 to the Phoenicia system.
- Updated sky28 from the Praetoria system.
- Swapped skies from the Kronenbaden and Hellas systems.
- Introduced phospine gas cargo.
- Added Camorra Syndicate faction.
- Added Praetorian Express courier faction.
- Added Ryu Sengir faction.
- Updated the Antwerp system.
- Updated the Ghant system.
- Updated the Kronenbaden system.
- Updated the Finnmark system.
- Updated Praetorian space.
- Mount weapons on battleship Custodian.
- Added asteroid models.
- JMA ship updates.
- Improved Brisbane medical
- Updated weapon slots on the Matrix and the Raider.
- Added two extra location_cannons to Talon.
- Added turrets to the Goliath.
- Resized the Penchant.
- Updated the Manticore.
- Updated the Avatar.
- Improved engine exhaust particles.
- Replaced jump sound.
- Replaced mount sound.
- Added explosion sounds.
- Added liquor cargo model.
StalKermit:
Some screenshots of today's crazy test:
Ingar:
You read my mind :)
The pirates sure don't like you!
StalKermit:
--- Quote from: Ingar on 2013-12-16 21:04:52 ---You read my mind :)
The pirates sure don't like you!
--- End quote ---
Maybe you shouldn't have started shooting their base :P
Ingar:
List of notable bugs:
- Chat player list does not update on player name change. (Karvajalka)
- We got stuck, this might be the bug where you get stuck in navpoint origin at 0,0,0 which I thought I had fixed. (StalKermit)
- Impulse particles on Dagon ships are too large, one ship turned into green goo. (Lava_Croft)
- Fix aspect on the loading screen image. (Lava_Croft)
- I had a client segfault while playing with give ship/give weapon and having the inventory window open. (Ingar)
- A lot of ships still need collision model, weapon slots and engine specs updates.
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