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Author Topic: Release 0.2.0-svn1010  (Read 3931 times)
Ingar
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« on: 2011-08-06 18:40:59 »

A new build has been long overdue, but today we present to you Project::OSiRiON 0.2.0-svn1010. This build offers more bling, more collision and more universe!

Project::OSiRiON 0.2.0-svn1010

- Installation Instructions

Downloads

Binaries:
- Linux (32bit & 64bit)
- Windows (32bit)
- Windows (64bit)

For any operating system:
- Game data

Changes

src revision 1010

- support for wav files with metadata
- support for ogg vorbis sound effects
- improved collision model support
- collision support for func_rotate and func_move entities in map files
- corrected timing problems in the dedicated server and core library
- better client framerate stability
- chat text is no longer truncated by a semi-colon
- support for a jump drive sound effect
- initial persistent player stats for dedicated servers
- general improvements to the user interface

data revision 705

- higher resolution skies
- redesigned camel freighter
- new colonial space station model
- added several collision models
- added Khorsand and Warsaw systems
- new commodities and trade routes
« Last Edit: 2014-08-27 20:05:56 by Ingar » Logged

OK Space Cadets, prepare to hurtle through the cosmos!
Mega
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« Reply #1 on: 2011-08-07 04:31:48 »

\o/
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Ingar
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« Reply #2 on: 2011-08-07 09:40:16 »

Found a nasty bug where the user interface goes into an endless loop when connecting
to a remote server. It is fixed in svn-r1012.
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OK Space Cadets, prepare to hurtle through the cosmos!
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