<?xml version="1.0" encoding="utf-8" ?> <spacescapelayers> <layer> <destBlendFactor>one</destBlendFactor> <farColor>0 0 0 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType>fbm</maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <name>point stars white</name> <nearColor>1 1 1 1</nearColor> <numPoints>10000</numPoints> <pointSize>1</pointSize> <seed>7</seed> <sourceBlendFactor>one</sourceBlendFactor> <type>points</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <farColor>0 0 0 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType>fbm</maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <name>point stars white large</name> <nearColor>1 1 1 1</nearColor> <numPoints>2500</numPoints> <pointSize>2</pointSize> <seed>771</seed> <sourceBlendFactor>one</sourceBlendFactor> <type>points</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <farColor>0 0 0 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType>fbm</maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <name>point stars red</name> <nearColor>0.584314 0 0 1</nearColor> <numPoints>10000</numPoints> <pointSize>1</pointSize> <seed>7025</seed> <sourceBlendFactor>one</sourceBlendFactor> <type>points</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <farColor>0 0 0 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType>fbm</maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <name>point stars red large</name> <nearColor>0.552941 0 0 1</nearColor> <numPoints>2500</numPoints> <pointSize>2</pointSize> <seed>7022</seed> <sourceBlendFactor>one</sourceBlendFactor> <type>points</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <farColor>0 0 0 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType>fbm</maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <name>point stars yellow</name> <nearColor>1 1 0.584314 1</nearColor> <numPoints>10000</numPoints> <pointSize>1</pointSize> <seed>945</seed> <sourceBlendFactor>one</sourceBlendFactor> <type>points</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <farColor>0 0 0 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType>fbm</maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <name>point stars yellow large</name> <nearColor>1 1 0.584314 1</nearColor> <numPoints>2500</numPoints> <pointSize>2</pointSize> <seed>946</seed> <sourceBlendFactor>one</sourceBlendFactor> <type>points</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <farColor>1 1 1 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType></maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <maxSize>0.015</maxSize> <minSize>0.005</minSize> <name>billboard stars yellow</name> <nearColor>1 1 1 1</nearColor> <numBillboards>250</numBillboards> <seed>4562</seed> <sourceBlendFactor>one</sourceBlendFactor> <texture>osirion-flare-06.png</texture> <type>billboards</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <farColor>1 1 1 1</farColor> <maskEnabled>false</maskEnabled> <maskGain>0.5</maskGain> <maskLacunarity>2</maskLacunarity> <maskNoiseType></maskNoiseType> <maskOctaves>1</maskOctaves> <maskOffset>1</maskOffset> <maskPower>1</maskPower> <maskScale>1</maskScale> <maskSeed>1</maskSeed> <maskThreshold>0</maskThreshold> <maxSize>0.015</maxSize> <minSize>0.005</minSize> <name>billboard stars white</name> <nearColor>1 1 1 1</nearColor> <numBillboards>250</numBillboards> <seed>4532</seed> <sourceBlendFactor>one</sourceBlendFactor> <texture>osirion-flare-01.png</texture> <type>billboards</type> </layer> <layer> <destBlendFactor>one_minus_src_alpha</destBlendFactor> <ditherAmount>0.03</ditherAmount> <gain>0.5</gain> <innerColor>1 1 1 1</innerColor> <lacunarity>2</lacunarity> <name>background dust</name> <noiseType>ridged</noiseType> <octaves>6</octaves> <offset>1</offset> <outerColor>0 0 0 1</outerColor> <powerAmount>0.75</powerAmount> <previewTextureSize>256</previewTextureSize> <scale>0.5</scale> <seed>234592</seed> <shelfAmount>0.8</shelfAmount> <sourceBlendFactor>zero</sourceBlendFactor> <type>noise</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <ditherAmount>0.03</ditherAmount> <gain>0.5</gain> <innerColor>0.666667 0 0 1</innerColor> <lacunarity>2</lacunarity> <name>nebula red</name> <noiseType>ridged</noiseType> <octaves>12</octaves> <offset>1</offset> <outerColor>0 0 0 1</outerColor> <powerAmount>1</powerAmount> <previewTextureSize>512</previewTextureSize> <scale>1</scale> <seed>9</seed> <shelfAmount>0.8</shelfAmount> <sourceBlendFactor>one</sourceBlendFactor> <type>noise</type> </layer> <layer> <destBlendFactor>one</destBlendFactor> <ditherAmount>0.03</ditherAmount> <gain>0.5</gain> <innerColor>0.666667 0.419608 0.137255 1</innerColor> <lacunarity>2</lacunarity> <name>nebula orange</name> <noiseType>ridged</noiseType> <octaves>12</octaves> <offset>1</offset> <outerColor>0 0 0 1</outerColor> <powerAmount>1</powerAmount> <previewTextureSize>512</previewTextureSize> <scale>1</scale> <seed>456</seed> <shelfAmount>0.9</shelfAmount> <sourceBlendFactor>src_alpha</sourceBlendFactor> <type>noise</type> </layer> <layer> <destBlendFactor>one_minus_src_alpha</destBlendFactor> <ditherAmount>0.03</ditherAmount> <gain>0.5</gain> <innerColor>0 0 0 1</innerColor> <lacunarity>2</lacunarity> <name>nebula ridges</name> <noiseType>ridged</noiseType> <octaves>12</octaves> <offset>1</offset> <outerColor>0 0 0 1</outerColor> <powerAmount>2</powerAmount> <previewTextureSize>512</previewTextureSize> <scale>1</scale> <seed>34</seed> <shelfAmount>0.87</shelfAmount> <sourceBlendFactor>one</sourceBlendFactor> <type>noise</type> </layer> </spacescapelayers>