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authorStijn Buys <ingar@osirion.org>2012-12-28 23:00:04 +0000
committerStijn Buys <ingar@osirion.org>2012-12-28 23:00:04 +0000
commit9446dfb94f169f0f078215e63e12886b8e612904 (patch)
treef4c0cc2bac49e7b45f770b20914fa6a3c64e6621 /base/ini/weapons.ini
parent0afcbf57fd328a49a9c8ee5bfbdc53718efd3253 (diff)
Updated ship trading definitions in throughout Lindblade space,
added rings to planet Antwerp, updated corona keys.
Diffstat (limited to 'base/ini/weapons.ini')
-rw-r--r--base/ini/weapons.ini12
1 files changed, 12 insertions, 0 deletions
diff --git a/base/ini/weapons.ini b/base/ini/weapons.ini
index 3444d8c..5450903 100644
--- a/base/ini/weapons.ini
+++ b/base/ini/weapons.ini
@@ -55,6 +55,8 @@ level=1
damage=5
; projectile model
model=blaster1
+ ; sound to play if the projectile is fired
+ sound=blaster
[cannon]
label=blaster2
@@ -76,6 +78,8 @@ level=8
damage=15
; projectile model
model=blaster2
+ ; sound to play if the projectile is fired
+ sound=blaster
; ------------------------------------------------------------------
; lasers are used by Merchants
@@ -101,6 +105,8 @@ level=1
damage=10
; projectile model
model=laser1
+ ; sound to play if the projectile is fired
+ sound=laser
[cannon]
label=laser2
@@ -121,6 +127,8 @@ level=5
damage=15
; projectile model
model=laser2
+ ; sound to play if the projectile is fired
+ sound=laser
[cannon]
label=laser3
@@ -141,6 +149,8 @@ level=15
damage=25
; projectile model
model=laser2
+ ; sound to play if the projectile is fired
+ sound=laser
[cannon]
label=neutron1
@@ -161,6 +171,8 @@ level=25
damage=25
; projectile model
model=neutron1
+ ; sound to play if the projectile is fired
+ sound=neutron
[cannon]
label=metrion1