From 1a16ee1b13c41decd9fa7acdb0a2aceb214f0138 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 7 Jan 2013 00:18:52 +0000 Subject: Updated projectiles to match the new projectile radius, tuned down dust trail. --- base/maps/projectiles/laser1.map | 2 +- base/maps/projectiles/laser2.map | 2 +- base/maps/projectiles/neutron1.map | 2 +- base/particles/dust_trail.ini | 4 ++-- base/particles/neutron1.ini | 2 +- 5 files changed, 6 insertions(+), 6 deletions(-) diff --git a/base/maps/projectiles/laser1.map b/base/maps/projectiles/laser1.map index 3f00724..754d40f 100644 --- a/base/maps/projectiles/laser1.map +++ b/base/maps/projectiles/laser1.map @@ -7,7 +7,7 @@ { "classname" "light" "origin" "0.000000 0.000000 0.000000" -"light" "24" +"light" "8" "flare" "2" "_color" "1 1 0.498039" } diff --git a/base/maps/projectiles/laser2.map b/base/maps/projectiles/laser2.map index 548cfdc..60da80d 100644 --- a/base/maps/projectiles/laser2.map +++ b/base/maps/projectiles/laser2.map @@ -7,7 +7,7 @@ { "classname" "light" "origin" "0.000000 0.000000 0.000000" -"light" "24" +"light" "8" "flare" "2" "_color" "1 1 0.498039" } diff --git a/base/maps/projectiles/neutron1.map b/base/maps/projectiles/neutron1.map index 91a1552..3312df4 100644 --- a/base/maps/projectiles/neutron1.map +++ b/base/maps/projectiles/neutron1.map @@ -14,7 +14,7 @@ { "classname" "light" "origin" "0.000000 0.000000 0.000000" -"light" "16" +"light" "12" "_color" "0 1 0" "flare" "4" } diff --git a/base/particles/dust_trail.ini b/base/particles/dust_trail.ini index 1214592..2e00d8f 100644 --- a/base/particles/dust_trail.ini +++ b/base/particles/dust_trail.ini @@ -9,7 +9,7 @@ texture=fx/engine_trail timeout=4.0 eject=0.15 radius=2 -alpha=0.5 +alpha=0.25 [particles] type=trail @@ -17,5 +17,5 @@ texture=fx/engine_trail timeout=4.0 eject=0.15 radius=2 -alpha=0.5 +alpha=0.25 roll=90 diff --git a/base/particles/neutron1.ini b/base/particles/neutron1.ini index 5559758..4dc8139 100644 --- a/base/particles/neutron1.ini +++ b/base/particles/neutron1.ini @@ -8,7 +8,7 @@ type=spray texture=fx/flare01 timeout=1.0 eject=0.01 -radius=2 +radius=1 alpha=0.8 speed=0.05 color=0 255 0 -- cgit v1.2.3