From 9446dfb94f169f0f078215e63e12886b8e612904 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 28 Dec 2012 23:00:04 +0000 Subject: Updated ship trading definitions in throughout Lindblade space, added rings to planet Antwerp, updated corona keys. --- base/ini/weapons.ini | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'base/ini/weapons.ini') diff --git a/base/ini/weapons.ini b/base/ini/weapons.ini index 3444d8c..5450903 100644 --- a/base/ini/weapons.ini +++ b/base/ini/weapons.ini @@ -55,6 +55,8 @@ level=1 damage=5 ; projectile model model=blaster1 + ; sound to play if the projectile is fired + sound=blaster [cannon] label=blaster2 @@ -76,6 +78,8 @@ level=8 damage=15 ; projectile model model=blaster2 + ; sound to play if the projectile is fired + sound=blaster ; ------------------------------------------------------------------ ; lasers are used by Merchants @@ -101,6 +105,8 @@ level=1 damage=10 ; projectile model model=laser1 + ; sound to play if the projectile is fired + sound=laser [cannon] label=laser2 @@ -121,6 +127,8 @@ level=5 damage=15 ; projectile model model=laser2 + ; sound to play if the projectile is fired + sound=laser [cannon] label=laser3 @@ -141,6 +149,8 @@ level=15 damage=25 ; projectile model model=laser2 + ; sound to play if the projectile is fired + sound=laser [cannon] label=neutron1 @@ -161,6 +171,8 @@ level=25 damage=25 ; projectile model model=neutron1 + ; sound to play if the projectile is fired + sound=neutron [cannon] label=metrion1 -- cgit v1.2.3