From c3ec0e5f6c09609ffabcec653ecc0d6098068a10 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 17 Apr 2013 20:38:53 +0000 Subject: Added laser3 projetile. --- base/ini/weapons.ini | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'base/ini/weapons.ini') diff --git a/base/ini/weapons.ini b/base/ini/weapons.ini index 3b098aa..ea8ea90 100644 --- a/base/ini/weapons.ini +++ b/base/ini/weapons.ini @@ -81,7 +81,8 @@ level=8 ; ------------------------------------------------------------------ ; LASERS -; lasers are used by Merchants +; faction Merchants +; color 255, 0, 0 (red) [cannon] label=laser1 @@ -92,6 +93,11 @@ price=1500 level=1 ; store/inventory model model=models/weapons/laser/laser1 +; info text +info=Laser cannon is probably one of the largest misnomers of recent history. +info=The photo-magnetic generators used in these kinds of cannons do produce +info=light flashes similar to the ancient laser technology, +info=but the impact of a projectile has far more dramatic results. [projectile] ; speed of a projectile generated by this weapon, in meters per second @@ -151,7 +157,7 @@ model=models/weapons/laser/laser3 ; damage done by the projectile damage=25 ; projectile model - model=laser2 + model=laser3 ; sound to play if the projectile is fired sound=laser -- cgit v1.2.3