From 15569595bf919e57cc1df8d737c1a386e8e30a15 Mon Sep 17 00:00:00 2001 From: Evan Goers Date: Wed, 14 Dec 2011 03:22:21 +0000 Subject: Removed engine trail from archer engines. Fixed a problem with the defender body. Added Protector to the list of ships. Made a few more ships more responsive to control. Less sloth-like behavior when turning/rolling. --- base/maps/mercenary/sections/archer_engine_large.map | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) (limited to 'base/maps/mercenary/sections/archer_engine_large.map') diff --git a/base/maps/mercenary/sections/archer_engine_large.map b/base/maps/mercenary/sections/archer_engine_large.map index ffd4282..7e5d74c 100644 --- a/base/maps/mercenary/sections/archer_engine_large.map +++ b/base/maps/mercenary/sections/archer_engine_large.map @@ -165,33 +165,25 @@ colors/grey50_shiny "classname" "fx_particles" "origin" "-2.000000 0.000000 0.000000" "angle" "-179.999985" -"script" "engine_trail" -"spawnflags" "2" -} -// entity 3 -{ -"classname" "fx_particles" -"origin" "-2.000000 0.000000 0.000000" -"angle" "-179.999985" "script" "engine_exhaust" "spawnflags" "4" "scale" "1.2" } -// entity 4 +// entity 3 { "classname" "light" "origin" "-17.000000 0.000000 0.000000" "light" "24" "spawnflags" "4" } -// entity 5 +// entity 4 { "classname" "light" "origin" "-23.000000 0.000000 0.000000" "light" "16" "spawnflags" "4" } -// entity 6 +// entity 5 { "classname" "fx_particles" "origin" "-2.000000 0.000000 0.000000" -- cgit v1.2.3