From 605e15904d44b2271f15b025fb7b51a836e0714f Mon Sep 17 00:00:00 2001 From: Evan Goers Date: Thu, 16 Jul 2009 21:42:45 +0000 Subject: Added brown glass shader. Updated lots of models for the new glass shaders. --- base/maps/pirate/raider.map | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'base/maps/pirate/raider.map') diff --git a/base/maps/pirate/raider.map b/base/maps/pirate/raider.map index 0cd4b70..6d969c1 100644 --- a/base/maps/pirate/raider.map +++ b/base/maps/pirate/raider.map @@ -243,7 +243,7 @@ // brush 25 { ( 96 64 -24 ) ( 64 64 -32 ) ( 96 -64 -24 ) common/entity 0 0 0 1 1 -( 64 64 32 ) ( 96 64 24 ) ( 64 -64 32 ) colors/black 0 0 0 1 1 0 1 0 +( 64 64 32 ) ( 96 64 24 ) ( 64 -64 32 ) glass/orange 0 0 0 1 1 0 1 0 ( 72 40 64 ) ( 72 32 -64 ) ( 72 40 -64 ) common/caulk 0 0 0 1 1 ( 88 32 -64 ) ( 88 16 -64 ) ( 88 32 64 ) common/caulk 0 0 0 1 1 ( 96 40 64 ) ( 64 48 -64 ) ( 96 40 -64 ) common/caulk 0 0 0 1 1 -- cgit v1.2.3