From 46db7938953755282975cea022e858083f9b611f Mon Sep 17 00:00:00 2001 From: Evan Goers Date: Wed, 8 Dec 2010 00:08:53 +0000 Subject: ships.ini: removed archangel, added lancer colonial fighter. archangel.map: removed. lancer.map: lancer colonial fighter. glass.shader: disabled lighting on all glass materials. --- base/materials/glass.shader | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'base/materials') diff --git a/base/materials/glass.shader b/base/materials/glass.shader index 86daedf..d574c90 100644 --- a/base/materials/glass.shader +++ b/base/materials/glass.shader @@ -11,6 +11,7 @@ textures/glass/blue qer_editorimage textures/glass/blue color 0.00 0.00 1.00 environment + bright } textures/glass/red @@ -18,6 +19,7 @@ textures/glass/red qer_editorimage textures/glass/red color 1.00 0.00 0.00 environment + bright } textures/glass/green @@ -25,6 +27,7 @@ textures/glass/green qer_editorimage textures/glass/green color 0.00 1.00 0.00 environment + bright } textures/glass/yellow @@ -32,6 +35,7 @@ textures/glass/yellow qer_editorimage textures/glass/yellow color 1.00 1.00 0.00 environment + bright } textures/glass/orange @@ -39,6 +43,7 @@ textures/glass/orange qer_editorimage textures/glass/orange color 1.00 0.50 0.00 environment + bright } textures/glass/brown @@ -46,6 +51,7 @@ textures/glass/brown qer_editorimage textures/glass/brown color 0.50 0.25 0 environment + bright } textures/glass/purple @@ -53,6 +59,7 @@ textures/glass/purple qer_editorimage textures/glass/purple color 1.00 0.00 1.00 environment + bright } textures/glass/dark @@ -60,6 +67,7 @@ textures/glass/dark qer_editorimage textures/glass/dark color 0.5 0.5 0.5 environment + bright } textures/glass/plain @@ -89,6 +97,7 @@ textures/glass/entity color 1.00 1.00 1.00 entity environment + bright } textures/glass/entity_dark @@ -97,6 +106,7 @@ textures/glass/entity_dark color 0.5 0.5 0.5 entity environment + bright } textures/glass/entity_second @@ -105,6 +115,7 @@ textures/glass/entity_second color 1.00 1.00 1.00 entitySecond environment + bright } textures/glass/entity_second_dark @@ -113,6 +124,7 @@ textures/glass/entity_second_dark color 0.5 0.5 0.5 entitySecond environment + bright } textures/glass/entity_third @@ -121,6 +133,7 @@ textures/glass/entity_third color 1.00 1.00 1.00 entityThird environment + bright } textures/glass/entity_third_dark @@ -129,4 +142,5 @@ textures/glass/entity_third_dark color 0.5 0.5 0.5 entityThird environment + bright } -- cgit v1.2.3