From c4e1ba16a4f8f53fbc84d7de5c419d3a7bed65ad Mon Sep 17 00:00:00 2001 From: Evan Goers Date: Fri, 15 Apr 2011 10:54:26 +0000 Subject: ravager.map: split some parts as submodels, added a docking bay. colossus.map: made windows submodels, and detailed the fighter launch bay. trak.shader: added some more trak textures. --- base/materials/shaderlist.txt | 1 + base/materials/trak.shader | 20 ++++++++++++++++++++ 2 files changed, 21 insertions(+) create mode 100644 base/materials/trak.shader (limited to 'base/materials') diff --git a/base/materials/shaderlist.txt b/base/materials/shaderlist.txt index d75fee7..76c6a04 100644 --- a/base/materials/shaderlist.txt +++ b/base/materials/shaderlist.txt @@ -2,4 +2,5 @@ common colors glass kuroto +trak detail diff --git a/base/materials/trak.shader b/base/materials/trak.shader new file mode 100644 index 0000000..65ae89c --- /dev/null +++ b/base/materials/trak.shader @@ -0,0 +1,20 @@ +textures/trak/trak5-base1a_primary +{ + qer_editorimage textures/trak/trak5-base1a + texture textures/trak/trak5-base1a + entity +} + +textures/trak/trak5-block1_primary +{ + qer_editorimage textures/trak/trak5-block1 + texture textures/trak/trak5-block1 + entity +} + +textures/trak/trak5-trim3e_primary +{ + qer_editorimage textures/trak/trak5-trim3e + texture textures/trak/trak5-trim3e + entity +} -- cgit v1.2.3