From 1ca85e78242f2b15cd2c0d02b8478ab399214ecf Mon Sep 17 00:00:00 2001
From: Cody Jackson <cody@jacksontech.net>
Date: Wed, 12 Jan 2011 19:43:19 +0000
Subject: Adding "docking bay" texture. This should be aligned so that the
 white end is abutting "white_bright". Stretch/scoot it a bit past so there's
 no ugly border.

---
 base/materials/detail.shader        |   8 ++++++++
 base/textures/detail/dockingbay.png | Bin 0 -> 34767 bytes
 2 files changed, 8 insertions(+)
 create mode 100644 base/textures/detail/dockingbay.png

(limited to 'base')

diff --git a/base/materials/detail.shader b/base/materials/detail.shader
index a368886..30f1a30 100644
--- a/base/materials/detail.shader
+++ b/base/materials/detail.shader
@@ -29,3 +29,11 @@ textures/detail/tigerstripe_entitysecond
 	color 1.00 1.00 1.00
 	entitySecond
 }
+
+textures/detail/dockingbay_light
+{
+	qer_editorimage textures/detail/dockingbay
+	texture textures/detail/dockingbay
+	color 1.00 1.00 1.00
+	bright
+}
diff --git a/base/textures/detail/dockingbay.png b/base/textures/detail/dockingbay.png
new file mode 100644
index 0000000..35b5e27
Binary files /dev/null and b/base/textures/detail/dockingbay.png differ
-- 
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