From 9e9b06dc6b9dfc6f9463f7ec733fa643bd680469 Mon Sep 17 00:00:00 2001
From: Stijn Buys <ingar@osirion.org>
Date: Sun, 23 Nov 2008 22:16:52 +0000
Subject: updated gtkradiant definitions

---
 gtkradiant/osirion.game/base/entities.def | 30 ++++++++++++++++--------------
 1 file changed, 16 insertions(+), 14 deletions(-)

(limited to 'gtkradiant/osirion.game/base/entities.def')

diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def
index 049887d..6154dcd 100644
--- a/gtkradiant/osirion.game/base/entities.def
+++ b/gtkradiant/osirion.game/base/entities.def
@@ -27,9 +27,9 @@ time		strobe time fraction, 0 (always off) - 1 (always on)
 flare		flare texture number (maps to bitmaps/fx/flare??.tga), default 0
 */
 
-// ---- TARGET_FLARE -----------------------------------------------
+// ---- FX_FLARE -----------------------------------------------
 
-/*QUAKED target_flare (1 1 1) (-8 -8 -8) (8 8 8) strobe entity engine
+/*QUAKED fx_flare (1 1 .5) (-8 -8 -8) (8 8 8) strobe entity engine
 A light flare
 
 strobe		make a strobe flare (spawflag 1)
@@ -43,39 +43,41 @@ flare		flare number texture (maps to bitmaps/fx/flare??.tga), default 0
 angle		direction of the flare
 */
 
-// ---- TARGET_ENGINE-----------------------------------------------
+// ---- FX_PARTICLES -----------------------------------------------
 
-/*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) 
-An engine trail.
+/*QUAKED fx_particles (.7 .5 1) (-8 -8 -8) (8 8 8) 
+A particle system
 
-radius		engine radius, default is 100
+radius		particle radius, default is 100
+angle		direction of the particle system
+script		name of the particle system script
 */
 
-// ---- TARGET_CANNON-----------------------------------------------
+// ---- LOCATION_CANNON-----------------------------------------------
 
-/*QUAKED target_cannon (0 0 1) (-8 -8 -8) (8 8 8) ?
+/*QUAKED location_cannon (0 0 1) (-8 -8 -8) (8 8 8) ?
 Provides the model with a cannon (not implemented)
 
 "model"		name of the cannon model, default is none
 */
 
-// ---- TARGET_TURRET ----------------------------------------------
+// ---- LOCATION_TURRET ----------------------------------------------
 
-/*QUAKED target_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) ?
+/*QUAKED location_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) ?
 Provides the model with a turret (not implemented)
 
 "model"		name of the turret model, default is none
 */
 
-// ---- TARGET_COCKPIT ---------------------------------------------
+// ---- LOCATION_COCKPIT ---------------------------------------------
 
-/*QUAKED target_cockpit (0 1 0) (-8 -8 -8) (8 8 8) ?
+/*QUAKED location_cockpit (0 1 0) (-8 -8 -8) (8 8 8) ?
 Location of the cockpit (not implemented)
 */
 
-// ---- TRIGGER_DOCK -----------------------------------------------
+// ---- LOCATION_DOCK -----------------------------------------------
 
-/*QUAKED trigger_dock (0 1 1) (-8 -8 -8) (8 8 8) ?
+/*QUAKED location_dock (0 1 1) (-16 -16 -16) (16 16 16) ?
 Location of a docking port
 */
 
-- 
cgit v1.2.3

