From eebda01f65b44819bbd3365ab8ea6b57c59616aa Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 20 Dec 2008 15:38:30 +0000 Subject: updated radiant entities --- gtkradiant/osirion.game/base/entities.def | 30 ++++++++++++++++++++++-------- 1 file changed, 22 insertions(+), 8 deletions(-) (limited to 'gtkradiant/osirion.game') diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def index 7f91109..e2d14ad 100644 --- a/gtkradiant/osirion.game/base/entities.def +++ b/gtkradiant/osirion.game/base/entities.def @@ -26,7 +26,7 @@ time strobe time fraction, 0 (always off) - 1 (always on) flare flare texture number (maps to bitmaps/fx/flare??.tga), default 0 */ -// ---- FX_FLARE ----------------------------------------------- +// ---- FX_FLARE --------------------------------------------------- /*QUAKED fx_flare (1 1 .5) (-8 -8 -8) (8 8 8) strobe entity engine A light flare @@ -44,15 +44,16 @@ angle direction of the flare // ---- FX_PARTICLES ----------------------------------------------- -/*QUAKED fx_particles (.7 .5 1) (-8 -8 -8) (8 8 8) +/*QUAKED fx_particles (.7 .5 1) (-8 -8 -8) (8 8 8) ? entity engine A particle system -radius particle radius, default is 100 +entity flare has entity color (spawflag 2) +engine flare is actived by engine (spawnflag 4) angle direction of the particle system script name of the particle system script */ -// ---- LOCATION_CANNON----------------------------------------------- +// ---- LOCATION_CANNON--------------------------------------------- /*QUAKED location_cannon (0 0 1) (-8 -8 -8) (8 8 8) ? Provides the model with a cannon (not implemented) @@ -60,7 +61,7 @@ Provides the model with a cannon (not implemented) "model" name of the cannon model, default is none */ -// ---- LOCATION_TURRET ---------------------------------------------- +// ---- LOCATION_TURRET -------------------------------------------- /*QUAKED location_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) ? Provides the model with a turret (not implemented) @@ -68,19 +69,32 @@ Provides the model with a turret (not implemented) "model" name of the turret model, default is none */ -// ---- LOCATION_COCKPIT --------------------------------------------- +// ---- LOCATION_COCKPIT ------------------------------------------- /*QUAKED location_cockpit (0 1 0) (-8 -8 -8) (8 8 8) ? Location of the cockpit (not implemented) */ -// ---- LOCATION_DOCK ----------------------------------------------- +// ---- LOCATION_DOCK ---------------------------------------------- /*QUAKED location_dock (0 1 1) (-16 -16 -16) (16 16 16) ? Location of a docking port */ // ---- FUNC_GROUP ------------------------------------------------- + /*QUAKED func_group (0 .5 .8) ? Editor utility to group brushes together -*/ \ No newline at end of file +*/ + +// ---- FUNC_ROTATE ------------------------------------------------ + +/*QUAKED func_rotate (0 .5 .9) ? +A group of brushes rotating around an axis +*/ + +// ---- FUNC_DOOR -------------------------------------------------- + +/*QUAKED func_door (0 .5 1) ? +A door (not implemented) +*/ -- cgit v1.2.3