From 375cdbbc404cd68f65f53fb2827e3da85df7c66a Mon Sep 17 00:00:00 2001
From: Stijn Buys <ingar@osirion.org>
Date: Fri, 15 Aug 2008 13:07:09 +0000
Subject: add func_group and trigger_dock to entities.def

---
 gtkradiant/osirion.game/base/entities.def | 71 +++++++++++++++++++++----------
 1 file changed, 49 insertions(+), 22 deletions(-)

(limited to 'gtkradiant')

diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def
index 111eb18..30565ee 100644
--- a/gtkradiant/osirion.game/base/entities.def
+++ b/gtkradiant/osirion.game/base/entities.def
@@ -1,3 +1,8 @@
+// Osirion entities definition file for GtkRadiant
+// ingar@telenet.be
+
+// ---- WORLDSPAWN -------------------------------------------------
+
 /*QUAKED worldspawn (0 0 0) ?
 The building blocks of the model. Faces with common/caulk are ignored.
 Detail brushes are used for LOD and will not be visible from a 
@@ -8,6 +13,37 @@ distance.
 "enginesound"	engine sound loop (maps to sounds/engines/loop??.wav), default 0
 */
 
+// ---- LIGHT ------------------------------------------------------
+
+/*QUAKED light (1 1 1) (-8 -8 -8) (8 8 8) strobe entity
+An exterior light
+
+strobe		make a strobe light (spawflag 1)
+entity		light has entity color (spawflag 2)
+light		light radius, default is 100
+frequency	strobe frequency, in flashes per second
+offset		strobe offset, in seconds
+time		strobe time fraction, 0 (always off) - 1 (always on)
+flare		flare texture number (maps to bitmaps/fx/flare??.tga), default 0
+*/
+
+// ---- TARGET_FLARE -----------------------------------------------
+
+/*QUAKED target_flare (1 1 1) (-8 -8 -8) (8 8 8) strobe entity
+A light flare
+
+strobe		make a strobe flare (spawflag 1)
+entity		flare has entity color (spawflag 2)
+radius		flare radius, default is 100
+frequency	strobe frequency, in flashes per second
+offset		strobe offset, in seconds
+time		strobe time fraction, 0 (always off) - 1 (always on)
+flare		flare number texture (maps to bitmaps/fx/flare??.tga), default 0
+angle		direction of the flare
+*/
+
+// ---- TARGET_ENGINE-----------------------------------------------
+
 /*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) noflare notrail
 An engine flare with a trail. Bit the flare and the trail can be
 disabled.
@@ -17,44 +53,35 @@ notrail		do not dra the engine trail (spawnflag 2)
 radius		engine radius, default is 100
 */
 
+// ---- TARGET_CANNON-----------------------------------------------
+
 /*QUAKED target_cannon (0 0 1) (-8 -8 -8) (8 8 8) ?
 Provides the model with a cannon (not implemented)
 
 "model"		name of the cannon model, default is none
 */
 
+// ---- TARGET_TURRET ----------------------------------------------
+
 /*QUAKED target_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) ?
 Provides the model with a turret (not implemented)
 
 "model"		name of the turret model, default is none
 */
 
+// ---- TARGET_COCKPIT ---------------------------------------------
+
 /*QUAKED target_cockpit (0 1 0) (-8 -8 -8) (8 8 8) ?
 Location of the cockpit (not implemented)
 */
 
-/*QUAKED light (1 1 1) (-8 -8 -8) (8 8 8) strobe entity
-An exterior light
+// ---- TRIGGER_DOCK -----------------------------------------------
 
-strobe		make a strobe light (spawflag 1)
-entity		light has entity color (spawflag 2)
-light		light radius, default is 100
-frequency	strobe frequency, in flashes per second
-offset		strobe offset, in seconds
-time		strobe time fraction, 0 (always off) - 1 (always on)
-flare		flare texture number (maps to bitmaps/fx/flare??.tga), default 0
-*/
-
-/*QUAKED target_flare (1 1 1) (-8 -8 -8) (8 8 8) strobe entity
-A light flare
-
-strobe		make a strobe flare (spawflag 1)
-entity		flare has entity color (spawflag 2)
-radius		flare radius, default is 100
-frequency	strobe frequency, in flashes per second
-offset		strobe offset, in seconds
-time		strobe time fraction, 0 (always off) - 1 (always on)
-flare		flare number texture (maps to bitmaps/fx/flare??.tga), default 0
-angle		direction of the flare
+/*QUAKED trigger_dock (0 1 1) (-8 -8 -8) (8 8 8) ?
+Location of a docking port
 */
 
+// ---- FUNC_GROUP -------------------------------------------------
+/*QUAKED func_group (0 .5 .8) ?
+Editor utility to group brushes together
+*/
\ No newline at end of file
-- 
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