From 738b01cd8f9d906dc3159751b4be601618d3ddee Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 16 Nov 2008 13:53:58 +0000 Subject: engine trails --- gtkradiant/osirion.game/base/entities.def | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'gtkradiant') diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def index 30565ee..049887d 100644 --- a/gtkradiant/osirion.game/base/entities.def +++ b/gtkradiant/osirion.game/base/entities.def @@ -29,11 +29,12 @@ flare flare texture number (maps to bitmaps/fx/flare??.tga), default 0 // ---- TARGET_FLARE ----------------------------------------------- -/*QUAKED target_flare (1 1 1) (-8 -8 -8) (8 8 8) strobe entity +/*QUAKED target_flare (1 1 1) (-8 -8 -8) (8 8 8) strobe entity engine A light flare strobe make a strobe flare (spawflag 1) entity flare has entity color (spawflag 2) +engine flare is actived by engine (spawnflag 4) radius flare radius, default is 100 frequency strobe frequency, in flashes per second offset strobe offset, in seconds @@ -44,12 +45,9 @@ angle direction of the flare // ---- TARGET_ENGINE----------------------------------------------- -/*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) noflare notrail -An engine flare with a trail. Bit the flare and the trail can be -disabled. +/*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) +An engine trail. -noflare do not draw the engine flare (spawnflag 1) -notrail do not dra the engine trail (spawnflag 2) radius engine radius, default is 100 */ -- cgit v1.2.3