From 816003c2545df545808c8a1f23812fe4726bbd7a Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 1 Aug 2008 13:06:58 +0000 Subject: ship updates, improved Sharkan from Thorn, target_engine spawnflags --- gtkradiant/osirion.game/base/entities.def | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'gtkradiant') diff --git a/gtkradiant/osirion.game/base/entities.def b/gtkradiant/osirion.game/base/entities.def index e8d5ac0..111eb18 100644 --- a/gtkradiant/osirion.game/base/entities.def +++ b/gtkradiant/osirion.game/base/entities.def @@ -1,14 +1,19 @@ /*QUAKED worldspawn (0 0 0) ? -The building blocks of the model +The building blocks of the model. Faces with common/caulk are ignored. +Detail brushes are used for LOD and will not be visible from a +distance. "name" name of the model +"enginecolor" color used for engine flares and common/engine, default 1 0 0 "enginesound" engine sound loop (maps to sounds/engines/loop??.wav), default 0 */ -/*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) ? -An engine exhaust attached to the model. In-game an exhaust plume -will be rendered if the entities engines are running +/*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) noflare notrail +An engine flare with a trail. Bit the flare and the trail can be +disabled. +noflare do not draw the engine flare (spawnflag 1) +notrail do not dra the engine trail (spawnflag 2) radius engine radius, default is 100 */ @@ -52,3 +57,4 @@ time strobe time fraction, 0 (always off) - 1 (always on) flare flare number texture (maps to bitmaps/fx/flare??.tga), default 0 angle direction of the flare */ + -- cgit v1.2.3