; ; ships.ini ; ; global ship type definitions ; This file describes all types of ships that can be used. ; ; ------------------------------------------------------------------ ; ; MERCHANT ; ------------------------------------------------------------------ ; [ship] ; identification label label=vector ; name of the ship model name=Micron Vector ; 3d model file name, can be a .map or a .ase file model=maps/merchant/vector ; dealer price price=12500 ; cargo hold size, 1 is 1 cubic meter cargo=20 ; mass of the ship ; can not be set on-the-fly with the specs command mass=10 ; thruster power, maximum thrust speed depends on this thrust=0.8 ; impulse engine power ; this has to be high enough, otherwise the ship won't be able to reach maximum impulse speed impulse=4 ; strafe power ; defines strafe engine and afterburner power ; is generally a lot smaller than thrust strafe=0.1 ; torque power ; defines how fast a ship will turn and roll torque=2.5 ; ship info ; long text will be wrapped in-game ; empty lines are allowed info=Micron Corporation's entry-level model has been a hit sale for many decades. Despite the moderate size of its cargo hold, this ship offers a fast and reliable means of transport, capable of outrunning many larger ships. [ship] label=scalar name=Micron Scalar model=maps/merchant/scalar jumpdrive=yes price=15000 cargo=40 info=Due to rising pirate activity, the Micron corporation saw a need in the market for more protected transport vessels. The Scalar was developed as a continuation of the Vector, using much of its original design. info= info=The Scalar is much more armored than the Vector, with improved VE-1 engines, and a new XE-1 engine. These improvements came at the cost of cargo space, but it was a welcome addition to established traders. ; ship movement specifications mass=15 thrust=1 impulse=6 strafe=0.15 torque=3 [ship] label=matrix name=Micron Matrix model=maps/merchant/matrix acceleration=1.0 maxspeed=2.8 turnspeed=30 jumpdrive=yes price=95000 cargo=175 info=The unprecedented success of the Vector had stimulated the market for cheap transport vessels and prompted Micron Corporations to develop the larger Matrix, with an increased cargo hold at the cost of speed and maneuverability. ; ------------------------------------------------------------------ ; ; MERCENARY ; ------------------------------------------------------------------ ; [ship] label=pod name=P.O.D. model=maps/mercenary/pod acceleration=2.5 maxspeed=3.6 turnspeed=60 cargo=10 price=15000 info=The P.O.D. was originally designed as a racing vehicle, but the sturdy design placed it at a considerable weight disadvantage against its competitors. The ship fell out of grace on the race circuit, but was picked up by scouts and couriers in need for a small and fast vessel. info= info=Although only lightly armed, this fast and nimble ship is perfectly capable of evading most blockades. [ship] label=archer name=Archer model=maps/mercenary/archer acceleration=2.4 maxspeed=3.7 turnspeed=60 cargo=15 price=20000 info=The Archer was considered to be leap in technology by the Joint Miners Association, allowing for rapid exploration of mineral deposits. Featuring high maneuverability the Archer was capable of outrunning any threat, while having enough cargo-space to return with mineral samples. info= info=Unfortunately, the Archer was not equipped with adequately ranged sensors. As a result, it became vulnerable to pirate ambushes. The Joint Miners Association has been seeking to outplace the range since. [ship] label=longbow name=Longbow model=maps/mercenary/longbow acceleration=2.4 maxspeed=3.7 turnspeed=60 cargo=30 price=45000 info=The replacement for the Archer scout ship. After the first costly mistake, the Joint Miners Association decided to outsource development to a trusted third-party contractor. As a result, the flaws in the ship design were fixed. [ship] label=talon name=Talon model=maps/mercenary/talon acceleration=2.6 maxspeed=3.8 turnspeed=55 cargo=10 price=22500 info=TODO [ship] label=enforcer name=Enforcer model=maps/mercenary/enforcer acceleration=2.2 maxspeed=3.6 turnspeed=50 cargo=25 price=45000 info=TODO ; ------------------------------------------------------------------ ; ; COLONIAL ; ------------------------------------------------------------------ ; [ship] label=custodian name=Custodian model=maps/colonial/custodian acceleration=0.6 maxspeed=2.5 turnspeed=20 jumpdrive=yes dock=yes cargo=2500 price=750000 info=The Custodian class battleship is the Independent Colonies most valued long-range fighter carrier. Equipped with a jumpdrive and a sizeable launch bay, this battleship is a force to be reckoned with. [ship] label=sharkan name=Sharkan model=maps/colonial/sharkan acceleration=2 maxspeed=4.0 turnspeed=80 cargo=5 price=8500 info=This military scoutship's lack of firepower is compensated by its phenomenal speed and maneuverability. info=The Sharkan is the fastest ship known to exist, which makes it an excellent choice for hit and run operations. ; ------------------------------------------------------------------ ; ; INDEPENDENT ; ------------------------------------------------------------------ ; [ship] label=betelgeuse name=Betelgeuse model=maps/independent/betelgeuse acceleration=0.5 maxspeed=2.25 turnspeed=5 jumpdrive=yes dock=yes price=325000 cargo=400 [ship] label=horizon name=Horizon model=maps/independent/horizon acceleration=1.5 maxspeed=3.0 turnspeed=35 price=60000 cargo=70 [ship] label=orion name=Orion model=maps/independent/orion acceleration=1.5 maxspeed=3.5 turnspeed=30 cargo=80 price=65000 [ship] label=bumblebee name=Bumblebee model=maps/independent/bumblebee acceleration=1.5 maxspeed=3.5 turnspeed=30 cargo=65 price=50000 [ship] label=jupiter name=Jupiter model=maps/independent/jupiter acceleration=1.6 maxspeed=2.8 turnspeed=40 cargo=55 price=67500 [ship] label=avenger name=Avenger model=maps/independent/avenger acceleration=2 maxspeed=3 turnspeed=55 cargo=5 price=11500 [ship] label=shootingstar name=Shooting Star model=maps/independent/shootingstar acceleration=1.8 maxspeed=3 turnspeed=50 cargo=30 price=35000 [ship] label=galaxy name=Galaxy model=maps/independent/galaxy acceleration=0.75 maxspeed=2.0 turnspeed=15 jumpdrive=yes cargo=120 price=82500 ; ------------------------------------------------------------------ ; ; LINDBLADE ; ------------------------------------------------------------------ ; [ship] label=avatar name=Avatar model=maps/lindblade/avatar acceleration=1.2 maxspeed=3.25 turnspeed=20 jumpdrive=yes cargo=85 price=80000 [ship] label=supertanker name=Supertanker model=maps/lindblade/supertanker acceleration=0.5 maxspeed=2.5 turnspeed=20 jumpdrive=yes cargo=685 price=515000 [ship] label=halcyon name=Halcyon model=maps/lindblade/halcyon acceleration=0.6 maxspeed=2.5 turnspeed=20 jumpdrive=yes cargo=625 price=515000 info=^1CLASSIFIED^N info= info=For authorized personnel only. ; ------------------------------------------------------------------ ; ; TSU-KHAN ; ------------------------------------------------------------------ ; [ship] label=colosus name=Colosus model=maps/tsukhan/colosus acceleration=0.65 maxspeed=2.5 turnspeed=2.5 jumpdrive=yes cargo=50000 price=10000000 ;If only there was room for a >9000 remark. info=^1CLASSIFIED^N info= info=For authorized personnel only. [ship] label=imp name=Imp model=maps/tsukhan/imp acceleration=1.5 maxspeed=3.7 turnspeed=60 jumpdrive=no price=22500 cargo=30 ; ---- maximal width ------------------------| info=The 'Imp' scout fighter was info=designed to be cheap, and have a info=powerful engine to push it through space info=faster than any of its competition. info= info=During the Kuu-Saar civil war, many info=who piloted Imps were ordered to info=kamikaze into enemy capital ships. Since info=they were so cheap to build, they often info=played the role as inexpensive guided info=torpedoes. Many Imp pilots carried a info=single warhead in the tiny cargo bays, info=and were used as last ditch efforts to info=destroy important hard-to-kill capital info=ships. [ship] label=inquisitor name=Inquisitor model=maps/tsukhan/inquisitor acceleration=1.2 maxspeed=3.5 turnspeed=50 jumpdrive=no price=60000 cargo=60 ; ---- maximal width ------------------------| info=The 'Inquisitor' Interceptor is the main info=strike fighter of the Tsu-Khan navy. It info=has been in use since the Kuu-Saar civil info=war and won many key battles for the info=Tsu-Khan empire. info= info=An experimental Interceptor fighter was info=outfitted with a jump drive after the info=Bringers of Great Knowledge disappeared. info=The design was too costly to be viable info=and the project was canned in favor of info=the Carrier. [ship] label=panzer name=Panzer model=maps/tsukhan/panzer acceleration=0.5 maxspeed=2.5 turnspeed=25 jumpdrive=yes price=750000 cargo=615 ; ---- maximal width ------------------------| info=The 'Panzer'-class Tsu-Khan destroyer info=is a recent design with the hopes of info=getting the best of both worlds from info=frigates and capital ships. It has an info=exceptional turn rate of a frigate, with info=the beam cannon of a capital ship. [ship] label=warbringer name=Warbringer model=maps/tsukhan/warbringer acceleration=1.1 maxspeed=2.6 turnspeed=20 jumpdrive=yes price=600000 cargo=400 ; ---- maximal width ------------------------| info=Anticipating a war with an alien race on info=the horizon, Tsu-Khan engineers designed info=the Warbringer to transport and repair info=many different sizes of ship, ranging info=from fighter to frigate. It can carry the info=most ships out of all of the Tsu-Khan info=capital ships in the fleet. Its primary info=use is to give fighters jump capability. info=A warbringer can jump to any star system info=and deploy fighters to key battles, as info=well as repair damaged fighters. [ship] label=camel name=Camel model=maps/tsukhan/camel acceleration=1 maxspeed=2.7 turnspeed=30 jumpdrive=yes cargo=850 price=575000 ; ---- maximal width ------------------------| info=The Tsu-Khan Camel is the main work- info=horse of the fleet and is used mainly to info=transfer slaves and prisoners, as well info=as food to distant Tsu-Khan occupied info=star systems. info= info=The original Camels were used to info=transport the remaining Tsu-Khan info=population to their new home around the info=moon. Some of the original Camels are info=still in use. [ship] label=obliterator name=Obliterator model=maps/tsukhan/obliterator acceleration=1 maxspeed=2.5 turnspeed=30 cargo=50 price=50000 ; ---- maximal width ------------------------| info=The Tsu-Khan 'Obliterator' bomber is info=most effective against frigates and info=other large slow-moving ships. It has a info=large torpedo bank for repeated bombing info=of vulnerable ships. info= info=The Obliterator bomber was used on the info=remaining opposition on Kiana Prime info=during the Tsu-Khan Exodus. [ship] label=ravager name=Ravager model=maps/tsukhan/ravager turnspeed=10 maxspeed=2.25 jumpdrive=yes cargo=25000 price=17500000 ; ---- maximal width ------------------------| info=The Ravager is the main heavy assault info=ship of the Tsu-Khan fleet. info= info=It is based upon the original heavy info=cruiser design that was used to win the info=Kuu-Saar 500-year civil war. ; ------------------------------------------------------------------ ; ; PIRATES ; ------------------------------------------------------------------ ; [ship] label=raider name=Raider model=maps/pirate/raider acceleration=2.5 maxspeed=3.5 turnspeed=60 jumpdrive=no cargo=5 price=12500 ; ---- maximal width ------------------------| info=The Raider is the main strike fighter of info=various pirate factions. It is cheap to info=build and effective in combat versus info=lightly defended trade convoys. Many info=pirate factions cover the surfaces of info=their Raiders with spikes for more info=effective ramming and boarding of ships. [ship] label=juggernaut name=Juggernaut model=maps/pirate/juggernaut acceleration=0.5 maxspeed=2.5 turnspeed=20 jumpdrive=yes price=1500000 cargo=7000 ; ---- maximal width ------------------------| info=The pirate Juggernaut is a flying info=fortress designed to serve as support info=carrier during raids on large ships info=and small space stations. The Juggernaut info=has a lower turning speed compared to info=other capital ships. However, it has the info=largest array of guns, allowing for a info=deadly assault when in position. ; ------------------------------------------------------------------ ; ; NO FACTION(yet) or DERELICT ; ------------------------------------------------------------------ ; [ship] label=hades name=Hades model=maps/derelict/hades acceleration=0.45 maxspeed=2.75 turnspeed=10 jumpdrive=yes cargo=6000 price=2000000 ; ---- maximal width ------------------------| info=^1CLASSIFIED^N info= info=For authorized personnel only. [ship] label=ares name=Ares model=maps/derelict/ares acceleration=0.50 maxspeed=2.70 turnspeed=10 jumpdrive=yes cargo=10000 price=2750000 ; ---- maximal width ------------------------| info=^1CLASSIFIED^N info= info=For authorized personnel only. [ship] label=miningcruiser name=Mining Cruiser model=maps/miners/cruiser acceleration=0.50 maxspeed=2.70 turnspeed=10 jumpdrive=yes cargo=1000 price=800000 ; ---- maximal width ------------------------| info= [ship] label=miningfreighter name=Mining Freighter model=maps/miners/freighter acceleration=0.75 maxspeed=2.0 turnspeed=15 jumpdrive=no cargo=160 price=100000 ; Test ship - model does not exist [ship] label=unknown name=Unknown model=unknown turnspeed=75 maxspeed=3 jumpdrive=yes ; ---- maximal width ------------------------| info=This ship is intended to test engine info=behaviour on ships without model.