; ; weapons.ini ; ; global weapon type definitions ; This file describes all weapon types ; ------------------------------------------------------------------ ; MINES ; [mine] label=mine_dumb name=Dumb mine info=The dumb mine is the cheapest of all mines. It will remain stationary in space and explode if something touches it. price=500 damage=25 [mine] label=mine_proxy name=Proximity mine price=2500 damage=100 [mine] label=mine_smart name=Smart mine price=15000 damage=250 ; ------------------------------------------------------------------ ; CANNONS ; [cannon] label=laser1 name=Laser cannon ; default purchase price price=1500 ; player level required to buy his weapon level=1 [projectile] ; speed of a projectile generated by this weapon, in meters per second speed=1500 ; interval between two consecutive shots, in milliseconds interval=500 ; lifespan of a single projectile, in milliseconds lifespan=5000 ; damage done by the projectile damage=5 ; projectile model model=laser1 [cannon] label=laser2 name=Improved laser cannon price=5000 level=5 [projectile] ; speed of a projectile generated by this weapon, in meters per second speed=1500 ; interval between two consecutive shots, in milliseconds interval=500 ; lifespan of a single projectile, in milliseconds lifespan=5000 ; damage done by the projectile damage=10 ; projectile model model=laser2 [cannon] label=laser3 name=Advanced laser cannon price=15000 level=15 [cannon] label=neutron1 name=Neutron Cannon price=27000 level=25 [projectile] ; speed of a projectile generated by this weapon, in meters per second speed=1250 ; interval between two consecutive shots, in milliseconds interval=1000 ; lifespan of a single projectile, in milliseconds lifespan=5000 ; damage done by the projectile damage=10 ; projectile model model=neutron1 ; ------------------------------------------------------------------ ; TURRETS ; [turret] label=defenselaser1 name=Defense laser price=25000 level=5 [turret] label=defenselaser2 name=Advanced Defense laser price=50000 level=15