// entity 0 { "classname" "worldspawn" // brush 0 { ( 4 4 2 ) ( -4 4 -2 ) ( 4 4 -2 ) colors/white_bright 0 0 0 0.5 0.5 0 0 0 ( -8 0 6 ) ( 8 0 -6 ) ( -8 0 -6 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -8 0 6 ) ( -8 0 -6 ) ( -4 4 -2 ) colors/white_bright 0 0 0 0.5 0.5 0 0 0 ( 8 0 6 ) ( 4 4 -2 ) ( 8 0 -6 ) colors/white_bright 0 0 0 0.5 0.5 0 0 0 ( 8 0 6 ) ( -4 4 2 ) ( 4 4 2 ) colors/white_bright 0 0 0 0.5 0.5 0 0 0 ( 4 4 -2 ) ( -8 0 -6 ) ( 8 0 -6 ) colors/white_bright 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "light" "origin" "0.000000 2.000000 0.000000" "light" "24" "flare" "4" }