// entity 0 { "classname" "worldspawn" // brush 0 { ( 0 40 96 ) ( 0 -40 -96 ) ( 0 -40 96 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -16 40 96 ) ( -16 -40 -96 ) ( -16 40 -96 ) thorn/panel_01_dark 0 0 0 0.5 0.5 0 0 0 ( -16 64 32 ) ( 0 -64 40 ) ( -16 -64 32 ) thorn/panel_01_dark 0 0 0 0.5 0.5 0 0 0 ( 0 -24 40 ) ( 0 -40 -8 ) ( -16 -32 -8 ) thorn/panel_01_dark 0 0 0 0.5 0.5 0 0 0 ( -16 32 -8 ) ( 0 40 -8 ) ( 0 24 40 ) thorn/panel_01_dark 0 0 0 0.5 0.5 0 0 0 ( 0 -40 -8 ) ( 0 -8 -40 ) ( -16 -8 -32 ) thorn/panel_01_dark 0 0 0 0.5 0.5 0 0 0 ( -16 8 -32 ) ( 0 8 -40 ) ( 0 40 -8 ) thorn/panel_01_dark 0 0 0 0.5 0.5 0 0 0 ( 0 64 -40 ) ( -16 64 -32 ) ( 0 -64 -40 ) thorn/panel_01_dark 0 0 0 0.5 0.5 0 0 0 } }