// entity 0 { "classname" "worldspawn" // brush 0 { ( 0 4 4 ) ( 0 4 -4 ) ( 0 -4 4 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( -2 -4 -4 ) ( -2 4 -4 ) ( -2 -4 4 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( -122 -3 1 ) ( -122 -4 2 ) ( 6 -3 1 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( -122 -2 4 ) ( -122 -1 3 ) ( 6 -2 4 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( 0 -2.5 4.5 ) ( 0 -4.5 2.5 ) ( -2 -3.5 2.5 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( -2 2.5 -3.5 ) ( 0 2.5 -4.5 ) ( 0 4.5 -2.5 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 } // brush 1 { patchDef2 { colors/grey25 ( 9 3 0 0 0 ) ( ( ( -4 0 3.25 0 0 ) ( 0 0 4.25 0 -0.046875 ) ( 0 0 4.25 0 -0.09375 ) ) ( ( -4 -3.25 3.25 0.0625 0 ) ( 0 -4.25 4.25 0.0625 -0.046875 ) ( 0 -4.25 4.25 0.0625 -0.09375 ) ) ( ( -4 -3.25 0 0.109375 0 ) ( 0 -4.25 0 0.109375 -0.046875 ) ( 0 -4.25 0 0.109375 -0.09375 ) ) ( ( -4 -3.25 -3.25 0.15625 0 ) ( 0 -4.25 -4.25 0.15625 -0.046875 ) ( 0 -4.25 -4.25 0.15625 -0.09375 ) ) ( ( -4 0 -3.25 0.21875 0 ) ( 0 0 -4.25 0.21875 -0.046875 ) ( 0 0 -4.25 0.21875 -0.09375 ) ) ( ( -4 3.25 -3.25 0.28125 0 ) ( 0 4.25 -4.25 0.28125 -0.046875 ) ( 0 4.25 -4.25 0.28125 -0.09375 ) ) ( ( -4 3.25 0 0.328125 0 ) ( 0 4.25 0 0.328125 -0.046875 ) ( 0 4.25 0 0.328125 -0.09375 ) ) ( ( -4 3.25 3.25 0.375 0 ) ( 0 4.25 4.25 0.375 -0.046875 ) ( 0 4.25 4.25 0.375 -0.09375 ) ) ( ( -4 0 3.25 0.4375 0 ) ( 0 0 4.25 0.4375 -0.046875 ) ( 0 0 4.25 0.4375 -0.09375 ) ) ) } } // brush 2 { ( 0 4 -4 ) ( 0 -4 -4 ) ( 0 4 4 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( -2 -4 4 ) ( -2 -4 -4 ) ( -2 4 4 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( -122 1 3 ) ( -122 2 4 ) ( 6 1 3 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( -122 4 2 ) ( -122 3 1 ) ( 6 4 2 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( 0 4.5 2.5 ) ( 0 2.5 4.5 ) ( -2 2.5 3.5 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 ( -2 -3.5 -2.5 ) ( 0 -4.5 -2.5 ) ( 0 -2.5 -4.5 ) colors/grey25 0 0 0 0.5 0.5 134217728 0 0 } // brush 3 { patchDef2 { colors/grey25 ( 9 3 0 0 0 ) ( ( ( -4 0 2.25 0 -0.09375 ) ( -4 0 2.25 0 -0.046875 ) ( -4 0 3.25 0 0 ) ) ( ( -4 -2.25 2.25 0.0625 -0.09375 ) ( -4 -2.25 2.25 0.0625 -0.046875 ) ( -4 -3.25 3.25 0.0625 0 ) ) ( ( -4 -2.25 0 0.109375 -0.09375 ) ( -4 -2.25 0 0.109375 -0.046875 ) ( -4 -3.25 0 0.109375 0 ) ) ( ( -4 -2.25 -2.25 0.15625 -0.09375 ) ( -4 -2.25 -2.25 0.15625 -0.046875 ) ( -4 -3.25 -3.25 0.15625 0 ) ) ( ( -4 0 -2.25 0.21875 -0.09375 ) ( -4 0 -2.25 0.21875 -0.046875 ) ( -4 0 -3.25 0.21875 0 ) ) ( ( -4 2.25 -2.25 0.28125 -0.09375 ) ( -4 2.25 -2.25 0.28125 -0.046875 ) ( -4 3.25 -3.25 0.28125 0 ) ) ( ( -4 2.25 0 0.328125 -0.09375 ) ( -4 2.25 0 0.328125 -0.046875 ) ( -4 3.25 0 0.328125 0 ) ) ( ( -4 2.25 2.25 0.375 -0.09375 ) ( -4 2.25 2.25 0.375 -0.046875 ) ( -4 3.25 3.25 0.375 0 ) ) ( ( -4 0 2.25 0.4375 -0.09375 ) ( -4 0 2.25 0.4375 -0.046875 ) ( -4 0 3.25 0.4375 0 ) ) ) } } // brush 4 { ( 0 2.25 2.25 ) ( 0 -2.25 2.25 ) ( -4 2.25 2.25 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( 0 2.25 2.25 ) ( -4 2.25 2.25 ) ( 0 2.25 -2.25 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( 0 2.25 2.25 ) ( 0 2.25 -2.25 ) ( 0 -2.25 2.25 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( -4 -2.25 -2.25 ) ( 0 -2.25 -2.25 ) ( -4 2.25 -2.25 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( -4 -2.25 -2.25 ) ( -4 -2.25 2.25 ) ( 0 -2.25 -2.25 ) common/caulk 0 0 0 0.5 0.5 134217728 0 0 ( -2.5 -2.5 -2.25 ) ( -2.5 2 -2.25 ) ( -2.5 -2.5 2.25 ) colors/black_bright 0 0 0 0.5 0.5 134217728 0 0 } // brush 5 { patchDef2 { colors/grey25 ( 9 3 0 0 0 ) ( ( ( 0 0 2.25 0 -0.09375 ) ( 0 0 2.25 0 -0.046875 ) ( -4 0 2.25 0 0 ) ) ( ( 0 -2.25 2.25 0.0625 -0.09375 ) ( 0 -2.25 2.25 0.0625 -0.046875 ) ( -4 -2.25 2.25 0.0625 0 ) ) ( ( 0 -2.25 0 0.109375 -0.09375 ) ( 0 -2.25 0 0.109375 -0.046875 ) ( -4 -2.25 0 0.109375 0 ) ) ( ( 0 -2.25 -2.25 0.15625 -0.09375 ) ( 0 -2.25 -2.25 0.15625 -0.046875 ) ( -4 -2.25 -2.25 0.15625 0 ) ) ( ( 0 0 -2.25 0.21875 -0.09375 ) ( 0 0 -2.25 0.21875 -0.046875 ) ( -4 0 -2.25 0.21875 0 ) ) ( ( 0 2.25 -2.25 0.28125 -0.09375 ) ( 0 2.25 -2.25 0.28125 -0.046875 ) ( -4 2.25 -2.25 0.28125 0 ) ) ( ( 0 2.25 0 0.328125 -0.09375 ) ( 0 2.25 0 0.328125 -0.046875 ) ( -4 2.25 0 0.328125 0 ) ) ( ( 0 2.25 2.25 0.375 -0.09375 ) ( 0 2.25 2.25 0.375 -0.046875 ) ( -4 2.25 2.25 0.375 0 ) ) ( ( 0 0 2.25 0.4375 -0.09375 ) ( 0 0 2.25 0.4375 -0.046875 ) ( -4 0 2.25 0.4375 0 ) ) ) } } // brush 6 { ( 0 -4.25 -4.25 ) ( 0 -4.25 4.25 ) ( 0 4.25 -4.25 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( -4 4.25 4.25 ) ( -4 -4.25 4.25 ) ( -4 4.25 -4.25 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( -4 -2.5 -2.5 ) ( 0 -3.25 -3.25 ) ( 0 0 -4.25 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( -4 -3.25 0 ) ( 0 -4.25 0 ) ( 0 -3.25 -3.25 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( 0 0 -4.25 ) ( 0 3.25 -3.25 ) ( -4 2.5 -2.5 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( 0 3.25 -3.25 ) ( 0 4.25 0 ) ( -4 3.25 0 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( 0 0 4.25 ) ( 0 -3.25 3.25 ) ( -4 -2.5 2.5 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( 0 -3.25 3.25 ) ( 0 -4.25 0 ) ( -4 -3.25 0 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( -4 2.5 2.5 ) ( 0 3.25 3.25 ) ( 0 0 4.25 ) common/clip 0 0 0 0.5 0.5 0 0 0 ( -4 3.25 0 ) ( 0 4.25 0 ) ( 0 3.25 3.25 ) common/clip 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "fx_flare" "origin" "-4.500000 0.000000 0.000000" "angle" "-179.999985" "spawnflags" "4" "radius" "12" "flare" "4" } // entity 2 { "classname" "fx_flare" "origin" "-3.000000 0.000000 0.000000" "angle" "-180.000000" "spawnflags" "4" "radius" "3" } // entity 3 { "classname" "fx_particles" "origin" "-2.500000 0.000000 0.000000" "angle" "-180.000000" "script" "engine_exhaust_dagon" "scale" "0.25" }