// entity 0 { "classname" "worldspawn" // brush 0 { patchDef2 { colors/grey25 ( 9 5 0 0 0 ) ( ( ( -184 0 12 0 0 ) ( -184 0 12 0 -0.59375 ) ( -168 0 16 0 -1.1875 ) ( -168 0 16 0 -1.78125 ) ( 0 0 16 0 -2.375 ) ) ( ( -184 -12 12 1.1875 0 ) ( -184 -12 12 1.1875 -0.59375 ) ( -168 -16 16 1.1875 -1.1875 ) ( -168 -16 16 1.1875 -1.78125 ) ( 0 -16 16 1.1875 -2.375 ) ) ( ( -184 -12 0 2.5625 0 ) ( -184 -12 0 2.5625 -0.59375 ) ( -168 -16 0 2.5625 -1.1875 ) ( -168 -16 0 2.5625 -1.78125 ) ( 0 -16 0 2.5625 -2.375 ) ) ( ( -184 -12 -12 3.9375 0 ) ( -184 -12 -12 3.9375 -0.59375 ) ( -168 -16 -16 3.9375 -1.1875 ) ( -168 -16 -16 3.9375 -1.78125 ) ( 0 -16 -16 3.9375 -2.375 ) ) ( ( -184 0 -12 5.125 0 ) ( -184 0 -12 5.125 -0.59375 ) ( -168 0 -16 5.125 -1.1875 ) ( -168 0 -16 5.125 -1.78125 ) ( 0 0 -16 5.125 -2.375 ) ) ( ( -184 12 -12 6.3125 0 ) ( -184 12 -12 6.3125 -0.59375 ) ( -168 16 -16 6.3125 -1.1875 ) ( -168 16 -16 6.3125 -1.78125 ) ( 0 16 -16 6.3125 -2.375 ) ) ( ( -184 12 0 7.6875 0 ) ( -184 12 0 7.6875 -0.59375 ) ( -168 16 0 7.6875 -1.1875 ) ( -168 16 0 7.6875 -1.78125 ) ( 0 16 0 7.6875 -2.375 ) ) ( ( -184 12 12 9.0625 0 ) ( -184 12 12 9.0625 -0.59375 ) ( -168 16 16 9.0625 -1.1875 ) ( -168 16 16 9.0625 -1.78125 ) ( 0 16 16 9.0625 -2.375 ) ) ( ( -184 0 12 10.25 0 ) ( -184 0 12 10.25 -0.59375 ) ( -168 0 16 10.25 -1.1875 ) ( -168 0 16 10.25 -1.78125 ) ( 0 0 16 10.25 -2.375 ) ) ) } } // brush 1 { patchDef2 { colors/grey25 ( 9 3 0 0 0 ) ( ( ( -184 0 10 0 -2.375 ) ( -184 0 12 0 -1.1875 ) ( -184 0 12 0 0 ) ) ( ( -184 -10 10 1.1875 -2.375 ) ( -184 -12 12 1.1875 -1.1875 ) ( -184 -12 12 1.1875 0 ) ) ( ( -184 -10 0 2.5625 -2.375 ) ( -184 -12 0 2.5625 -1.1875 ) ( -184 -12 0 2.5625 0 ) ) ( ( -184 -10 -10 3.9375 -2.375 ) ( -184 -12 -12 3.9375 -1.1875 ) ( -184 -12 -12 3.9375 0 ) ) ( ( -184 0 -10 5.125 -2.375 ) ( -184 0 -12 5.125 -1.1875 ) ( -184 0 -12 5.125 0 ) ) ( ( -184 10 -10 6.3125 -2.375 ) ( -184 12 -12 6.3125 -1.1875 ) ( -184 12 -12 6.3125 0 ) ) ( ( -184 10 0 7.6875 -2.375 ) ( -184 12 0 7.6875 -1.1875 ) ( -184 12 0 7.6875 0 ) ) ( ( -184 10 10 9.0625 -2.375 ) ( -184 12 12 9.0625 -1.1875 ) ( -184 12 12 9.0625 0 ) ) ( ( -184 0 10 10.25 -2.375 ) ( -184 0 12 10.25 -1.1875 ) ( -184 0 12 10.25 0 ) ) ) } } // brush 2 { patchDef2 { colors/grey25 ( 9 3 0 0 0 ) ( ( ( 0.0000305176 0 10 0 -2.375 ) ( -184 0 10 0 -1.1875 ) ( -184 0 10 0 0 ) ) ( ( 0.0000305176 -10 10 1.1875 -2.375 ) ( -184 -10 10 1.1875 -1.1875 ) ( -184 -10 10 1.1875 0 ) ) ( ( 0.0000305176 -10 0 2.5625 -2.375 ) ( -184 -10 0 2.5625 -1.1875 ) ( -184 -10 0 2.5625 0 ) ) ( ( 0.0000305176 -10 -10 3.9375 -2.375 ) ( -184 -10 -10 3.9375 -1.1875 ) ( -184 -10 -10 3.9375 0 ) ) ( ( 0.0000305176 0 -10 5.125 -2.375 ) ( -184 0 -10 5.125 -1.1875 ) ( -184 0 -10 5.125 0 ) ) ( ( 0.0000305176 10 -10 6.3125 -2.375 ) ( -184 10 -10 6.3125 -1.1875 ) ( -184 10 -10 6.3125 0 ) ) ( ( 0.0000305176 10 0 7.6875 -2.375 ) ( -184 10 0 7.6875 -1.1875 ) ( -184 10 0 7.6875 0 ) ) ( ( 0.0000305176 10 10 9.0625 -2.375 ) ( -184 10 10 9.0625 -1.1875 ) ( -184 10 10 9.0625 0 ) ) ( ( 0.0000305176 0 10 10.25 -2.375 ) ( -184 0 10 10.25 -1.1875 ) ( -184 0 10 10.25 0 ) ) ) } } // brush 3 { ( 0 14 10 ) ( 0 -18 10 ) ( -184 14 10 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 0 10 8 ) ( -184 10 8 ) ( 0 10 -24 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 0 16 8 ) ( 0 16 -24 ) ( 0 -16 8 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -184 -16 -10 ) ( 0 -16 -10 ) ( -184 16 -10 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -184 -10 -24 ) ( -184 -10 8 ) ( 0 -10 -24 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -48 -20 108 ) ( -48 0 108 ) ( -48 -20 236 ) common/engine 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "light" "origin" "-176.000000 0.000000 0.000000" "light" "16" "spawnflags" "4" } // entity 2 { "classname" "fx_particles" "origin" "-160.000000 0.000000 0.000000" "script" "engine_exhaust" "scale" "0.4" }