textures/common/caulk { qer_editorimage textures/common/caulk ignore } textures/common/clip { qer_editorimage textures/common/clip qer_trans 0.20 clip // make radiant recognize this material as clip. ignored by osirion surfaceparm playerclip } textures/common/noclip { qer_editorimage textures/common/noclip qer_trans 0.20 ignore // make radiant recognize this material as clip. ignored by osirion surfaceparm playerclip } textures/common/engine { qer_editorimage textures/common/engine engine bright } textures/common/origin { qer_editorimage textures/common/origin qer_trans 0.50 origin // do not set the ignore flag as it overrides the origin flag //ignore } // entity color shaders textures/common/entity { qer_editorimage textures/common/entity entity color 1.00 1.00 1.00 } textures/common/entity_shiny { qer_editorimage textures/common/entity entity color 1.00 1.00 1.00 texture textures/fx/generic_env.png environment } textures/common/entity_bright { qer_editorimage textures/common/entity entity color 1.00 1.00 1.00 bright } textures/common/entity_dark { qer_editorimage textures/common/entity_dark entity color 0.50 0.50 0.50 } textures/common/entity_dark_shiny { qer_editorimage textures/common/entity_dark entity color 0.50 0.50 0.50 texture textures/fx/generic_env.png environment } textures/common/entity_dark_bright { qer_editorimage textures/common/entity_dark entity color 0.50 0.50 0.50 bright } textures/common/entity_second { qer_editorimage textures/common/entity_second entitySecond color 1.00 1.00 1.00 } textures/common/entity_second_shiny { qer_editorimage textures/common/entity_second entitySecond color 1.00 1.00 1.00 texture textures/fx/generic_env.png environment } textures/common/entity_second_bright { qer_editorimage textures/common/entity_second entitySecond color 1.00 1.00 1.00 bright } textures/common/entity_second_dark { qer_editorimage textures/common/entity_second_dark entitySecond color 0.50 0.50 0.50 } textures/common/entity_second_dark_shiny { qer_editorimage textures/common/entity_second_dark entitySecond color 0.50 0.50 0.50 texture textures/fx/generic_env.png environment } textures/common/entity_second_dark_bright { qer_editorimage textures/common/entity_second_dark entitySecond color 0.50 0.50 0.50 bright } // don't touch textures/common/entity_third { qer_editorimage textures/common/entity_third entityThird color 1.00 1.00 1.00 } textures/common/entity_third_shiny { qer_editorimage textures/common/entity_third entityThird color 1.00 1.00 1.00 texture textures/fx/generic_env.png environment } textures/common/entity_third_bright { qer_editorimage textures/common/entity_third entityThird color 1.00 1.00 1.00 bright } textures/common/entity_third_dark { qer_editorimage textures/common/entity_third_dark entityThird color 0.50 0.50 0.50 } textures/common/entity_third_dark_shiny { qer_editorimage textures/common/entity_third_dark entityThird color 0.50 0.50 0.50 texture textures/fx/generic_env.png environment } textures/common/entity_third_dark_bright { qer_editorimage textures/common/entity_third_dark entityThird color 0.50 0.50 0.50 bright }