; ; particles/engine_exhaust.ini ; default engine exhaust particles ; [particles] ; thruster fire effect [sprites] texture=fx/explosion01_15 lifespan=2500 interval=150 radius=8 128 4 ;64 256 16 spawnradius=1.5 alpha=0 0.5 0 offset=.25 speed=16 cone=16 color=1.0f 1.0f 0.9f ; only eject particles when thruster is active thrust=true impulse=true attached=true engine=true colorsecond=1.0 1.0 1.0 [sprites] texture=fx/engine_exhaust lifespan=250 interval=1 radius=2 32 1 ;64 256 16 spawnradius=1.5 alpha=1 0.5 0 offset=0 speed=128 cone=4 color=1.0f 1.0f 0.9f thrust=true impulse=true attached=true engine=true colorsecond=1.0 1.0 1.0 ; impulse fire effect [sprites] texture=fx/explosion01_15 lifespan=3000 interval=50 radius=64 148 2 ;64 256 16 spawnradius=1.5 alpha=.25 0.5 0 offset=.25 speed=18 cone=16 color=1.0f 1.0f 0.9f ; only eject particles when impulse is active thrust=false impulse=true attached=true engine=true colorsecond=1.0 1.0 1.0 [trail] ; texture texture=fx/engine_trail ; lifespan of a particle, in milliseconds lifespan=4000 ; ejection interval, in milliseconds interval=150 ; radius begin middle end radius= 2 8 2 ; alpha begin middle end alpha=0.0 0.5 0.0 ; middle point offset [0-1}, default 0.5 offset=0.1 ; particle color color=255 255 255 ; particle speed speed=32 ; ejection cone size, in degrees cone=0 thrust=true impulse=true