; ; particles/linblade_engine.ini ; default particle system for linblade ship engines ; [particles] ; fire effect [sprites] texture=fx/flare01 lifespan=2500 interval=150 radius=8 32 1 ;64 256 16 spawnradius=1.5 alpha=0 0.5 0 offset=.25 speed=6 cone=15 ; use model engine color as primary particle color engine=true ; only eject particles when thruster is active thrust=true impulse=true attached=true ; smoke trail [trail] ; texture texture=fx/dust_trail ; lifespan of a particle, in milliseconds lifespan=4000 ; ejection interval, in milliseconds interval=150 ; radius begin middle end radius= 2 8 2 ; alpha begin middle end alpha=0.25 0.5 0.0 ; middle point offset [0-1}, default 0.5 offset=0.1 ; use model engine color as primary particle color engine=true ; secondary particle color (gray) colorsecond=128 128 128 ; particle speed speed=32 ; ejection cone size, in degrees cone=0 ; only eject particles when thruster is active thrust=true impulse=true