/*QUAKED worldspawn (0 0 0) "name" name of the model "scale" size divider, default is 64 the building blocks of the model */ /*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) engine exhaust "model" name of the engine model, default is none An engine exhaust attached to the model. In-game an exhaust plume will be rendered if the entities engines are running */ /*QUAKED target_cannon (0 0 1) (-8 -8 -8) (8 8 8) cannon attachment point "model" name of the cannon model, default is none Provides the model with a cannon */ /*QUAKED target_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) turret attachment point "model" name of the turret model, default is none Provides the model with a turret */ /*QUAKED info_cockpit (0 1 0) (-8 -8 -8) (8 8 8) Location of the cockpit */