/*QUAKED worldspawn (0 0 0) 
"name"		name of the model
"scale"		size divider, default is 64

the building blocks of the model
*/

/*QUAKED target_engine (1 0 0) (-8 -8 -8) (8 8 8) engine exhaust
"model"		name of the engine model, default is none

An engine exhaust attached to the model. In-game an exhaust plume 
will be rendered if the entities engines are running
*/

/*QUAKED target_cannon (0 0 1) (-8 -8 -8) (8 8 8) cannon attachment point
"model"		name of the cannon model, default is none

Provides the model with a cannon
*/

/*QUAKED target_turret (0.5 0.5 1) (-8 -8 -8) (8 8 8) turret attachment point
"model"		name of the turret model, default is none

Provides the model with a turret
*/

/*QUAKED info_cockpit (0 1 0) (-8 -8 -8) (8 8 8)

Location of the cockpit
*/

