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;
; particles/linblade_engine.ini
; default particle system for linblade ship engines
;

[particles]


	; fire effect
	[sprites]
	texture=fx/flare01
	lifespan=2500
	interval=150
	radius=8 32 1
	;64 256 16
	spawnradius=1.5
	alpha=0 0.5 0
	offset=.25
	speed=6
	cone=15
	; particle color (lindblade engine color)
	color=128 204 255
	; only eject particles when thruster is active
	thrust=true
	attached=true

	; smoke trail
	[trail]
	; texture
	texture=fx/dust_trail
	; lifespan of a particle, in milliseconds
	lifespan=4000
	; ejection interval, in milliseconds
	interval=150
	; radius begin middle end
	radius= 2 8 2
	; alpha begin middle end
	alpha=0.25 0.5 0.0
	; middle point offset [0-1}, default 0.5
	offset=0.1
	; particle color (lindblade engine color)
	color=128 204 255
	; second particle color (gray)
	colorsecond=128 128 128
	; particle speed
	speed=32	
	; ejection cone size, in degrees
	cone=0
	; only eject particles when thruster is active
	thrust=true