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authorStijn Buys <ingar@osirion.org>2012-03-19 21:03:47 +0000
committerStijn Buys <ingar@osirion.org>2012-03-19 21:03:47 +0000
commitc4cd091c43ade80033f41c1ceda5c9f51979dcbc (patch)
tree91b7b73cda8847c571d7aeaa7c38cfb48ce0a860 /src/client/gamewindow.cc
parent3c66f020bbe244e85da8cd92208b69cdba83ab97 (diff)
Resolved a ModelView related segfault when opening the buy menu and a potental segfault in the inventory window.
Diffstat (limited to 'src/client/gamewindow.cc')
-rw-r--r--src/client/gamewindow.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/gamewindow.cc b/src/client/gamewindow.cc
index a2693e1..929cfe4 100644
--- a/src/client/gamewindow.cc
+++ b/src/client/gamewindow.cc
@@ -196,7 +196,7 @@ void GameWindow::show_menu(const std::string & args)
if (label.compare("buy") == 0) {
// buy menu, single item
- unsigned long id;
+ unsigned int id;
if (argstr >> id) {
// hide other menus