From 5141df01c1a12cd325fc0100b5ad1547d5ee0c8b Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 4 Oct 2010 14:50:16 +0000 Subject: home button while docked, give cargo cheat --- src/client/playerview.cc | 29 +++++++++++++++++++--- src/client/playerview.h | 1 + src/game/base/game.cc | 63 ++++++++++++++++++++++++++++++++++++++++++++++-- src/ui/modelview.cc | 4 +++ 4 files changed, 92 insertions(+), 5 deletions(-) diff --git a/src/client/playerview.cc b/src/client/playerview.cc index 5cbd408..90d33f7 100644 --- a/src/client/playerview.cc +++ b/src/client/playerview.cc @@ -46,7 +46,8 @@ PlayerView::PlayerView(ui::Widget *parent) : ui::Widget(parent) view_launchbutton = new ui::IconButton(this, "bitmaps/icons/button_launch", "launch"); view_dockbutton = new TargetIconButton(this, "bitmaps/icons/button_dock", "dock", core::Entity::Dockable); - + + view_homebutton = new ui::IconButton(this, "bitmaps/icons/button_home", "view main"); view_chatbutton = new ui::IconButton(this, "bitmaps/icons/button_chat", "ui_chat"); view_mapbutton = new ui::IconButton(this, "bitmaps/icons/button_map", "ui_map"); view_inventorybutton = new ui::IconButton(this, "bitmaps/icons/button_inventory", "ui_inventory"); @@ -63,6 +64,7 @@ void PlayerView::clear() view_chat->hide(); view_map->hide(); + view_inventory->hide(); view_entitymenu->hide(); view_buymenu->hide(); view_trademenu->hide(); @@ -208,7 +210,10 @@ void PlayerView::show_menu(const std::string & args) // hide other menus view_entitymenu->hide(); view_trademenu->hide(); - + // hide other windows + view_chat->hide(); + view_map->hide(); + view_inventory->hide(); // requesting the info through game makes sure it is retreived from the server view_buymenu->set_item( core::game()->request_info(id)); // show buy menu @@ -227,6 +232,10 @@ void PlayerView::show_menu(const std::string & args) // hide other menus view_buymenu->hide(); view_entitymenu->hide(); + // hide other windows + view_chat->hide(); + view_map->hide(); + view_inventory->hide(); // show trade menu view_trademenu->set_itemtype(core::InfoType::find(typestr)); view_trademenu->show(); @@ -234,6 +243,7 @@ void PlayerView::show_menu(const std::string & args) con_print << "usage: view trade [string] show the trade menu for this type of items" << std::endl; } + } else if (label.compare("hide") == 0) { // hide all menus view_buymenu->hide(); @@ -243,6 +253,10 @@ void PlayerView::show_menu(const std::string & args) // hide other menus view_buymenu->hide(); view_trademenu->hide(); + // hide other windows + view_chat->hide(); + view_map->hide(); + view_inventory->hide(); // show other menus view_entitymenu->generate(core::localplayer()->view(), label.c_str()); view_entitymenu->show(); @@ -269,7 +283,7 @@ void PlayerView::resize() // spacer view_dockbutton->set_geometry(l + 2.0f *(icon_margin + icon_size), icon_margin, icon_size, icon_size); view_launchbutton->set_geometry(l + 2.0f *(icon_margin + icon_size), icon_margin, icon_size, icon_size); - // spacer + view_homebutton->set_geometry(l + 3.0f *(icon_margin + icon_size), icon_margin, icon_size, icon_size); view_inventorybutton->set_geometry(l + 4.0f *(icon_margin + icon_size), icon_margin, icon_size, icon_size); view_chatbutton->set_geometry(l + 5.0f *(icon_margin + icon_size), icon_margin, icon_size, icon_size); view_mapbutton->set_geometry(l + 6.0f *(icon_margin + icon_size), icon_margin, icon_size, icon_size); @@ -335,6 +349,11 @@ void PlayerView::draw() map()->hide(); chat()->hide(); audio::play("ui/menu"); + + // hide other windows + view_chat->hide(); + view_map->hide(); + view_inventory->hide(); } else if (!view_entitymenu->visible() && !view_buymenu->visible() && !view_trademenu->visible() && !inventory()->visible() && !map()->visible() && (!chat()->visible() || chat()->small_view())) { @@ -346,6 +365,8 @@ void PlayerView::draw() view_notify->set_size(width() - smallmargin * 3.0f - ui::UI::elementsize.width() * 1.5f, height() - smallmargin * 4.0f); view_notify->set_location(smallmargin * 2.0f + ui::UI::elementsize.width() * 1.5f, smallmargin * 2.0f); + + view_homebutton->enable(); } else { // entity without menus, plain view @@ -354,6 +375,8 @@ void PlayerView::draw() } } else { + view_homebutton->disable(); + view_notify->set_geometry(view_map->location(), view_map->size()); if (view_entitymenu->visible()) { diff --git a/src/client/playerview.h b/src/client/playerview.h index 5e82be5..e457ef1 100644 --- a/src/client/playerview.h +++ b/src/client/playerview.h @@ -87,6 +87,7 @@ private: ui::IconButton *view_menubutton; ui::IconButton *view_dockbutton; ui::IconButton *view_launchbutton; + ui::IconButton *view_homebutton; ui::IconButton *view_chatbutton; ui::IconButton *view_mapbutton; ui::IconButton *view_inventorybutton; diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 7cdc066..c6b45ad 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -201,7 +201,7 @@ void Game::func_give(core::Player *player, const std::string &args) std::string labelstr; if (!player->control()) { - player->send("^WNeed a ship to swap!"); + player->send("^WNeed a ship to swap with!"); } if (!(is >> labelstr)) { @@ -263,10 +263,69 @@ void Game::func_give(core::Player *player, const std::string &args) } player->set_dirty(); player->sound("game/buy"); + + } else if (str.compare("cargo") == 0) { + std::string labelstr; + + if (!player->control()) { + player->send("^WNeed a ship to load cargo!"); + } + + if (!(is >> labelstr)) { + player->send("Usage: give cargo [string] [int]"); + return; + } + + Cargo *cargo = Cargo::find(labelstr); + if (!cargo) { + // enable rcon buffering + sys::ConsoleInterface::instance()->set_rcon(true); + Cargo::list(); + // disable rcon buffering + sys::ConsoleInterface::instance()->set_rcon(false); + + while (sys::ConsoleInterface::instance()->rconbuf().size()) { + player->send((*sys::ConsoleInterface::instance()->rconbuf().begin())); + sys::ConsoleInterface::instance()->rconbuf().pop_front(); + } + + player->send("Unkown cargo type '" + labelstr + "'"); + return; + } else { + int amount = 0; + if (!(is >> amount)) { + amount = -1; + } else { + if (!amount) + return; + } + + const int max = player->control()->inventory()->capacity_available() / cargo->volume(); + if (amount < 0 ) { + amount = max; + } + + if ((amount == 0) || (amount > max)) { + player->send("^WNot enough cargo space available!"); + return; + } + + core::Item *item = player->control()->inventory()->find(cargo); + if (!item) { + item = new core::Item(cargo); + player->control()->inventory()->add(item); + } else { + assert(player->control()->info() == cargo); + } + item->inc_amount(amount); + player->control()->inventory()->set_dirty(); + player->sound("game/buy"); + } } else { - player->send("Usage: give ship [string]"); + player->send("Usage: give cargo [string] [int]"); player->send(" give credits [int]"); + player->send(" give ship [string]"); return; } } diff --git a/src/ui/modelview.cc b/src/ui/modelview.cc index a6a69ed..7eb1be6 100755 --- a/src/ui/modelview.cc +++ b/src/ui/modelview.cc @@ -49,6 +49,10 @@ void ModelView::set_modelname(const char *modelname) modelview_modelname.clear(); set_background(false); + + modelview_axis.clear(); + modelview_axis.change_direction(180); + modelview_axis.change_pitch(-15); } void ModelView::set_color(const math::Color & color) -- cgit v1.2.3