From 7de62efc14d0e0f037051bd887c96f28fd9a3215 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 7 Dec 2008 09:03:10 +0000 Subject: add system map, prepare source tree for dataset reorganization --- configure.in | 6 +- osirion.kdevelop | 8 +-- src/client/Makefile.am | 9 +-- src/client/client.cc | 10 +++ src/client/client.h | 1 + src/client/keyboard.cc | 2 +- src/client/map.cc | 161 +++++++++++++++++++++++++++++++++++++++++++++++ src/client/map.h | 30 +++++++++ src/client/view.cc | 49 +++++++++------ src/client/view.h | 3 + src/game/base/game.cc | 2 +- src/game/base/ship.cc | 2 +- src/game/intro/convoy.cc | 2 +- src/model/classes.h | 6 ++ src/model/map.cc | 26 +++++--- src/render/draw.cc | 112 ++------------------------------- src/render/renderext.cc | 4 +- 17 files changed, 279 insertions(+), 154 deletions(-) create mode 100644 src/client/map.cc create mode 100644 src/client/map.h diff --git a/configure.in b/configure.in index 42d801d..a7d8ef5 100644 --- a/configure.in +++ b/configure.in @@ -356,9 +356,9 @@ AM_CONDITIONAL(BUILD_CLIENT, test "x$BUILD_CLIENT" = xyes) AM_CONDITIONAL(BUILD_DEDICATED, test "x$BUILD_CLIENT" = xno) AC_OUTPUT(Makefile src/Makefile src/audio/Makefile src/auxiliary/Makefile \ - src/client/Makefile src/core/Makefile src/filesystem/Makefile src/game/Makefile \ - src/game/base/Makefile src/game/example/Makefile src/game/intro/Makefile src/math/Makefile \ - src/model/Makefile src/render/Makefile src/dedicated/Makefile src/sys/Makefile src/ui/Makefile) + src/client/Makefile src/core/Makefile src/dedicated/Makefile src/filesystem/Makefile \ + src/game/Makefile src/game/base/Makefile src/game/example/Makefile src/game/intro/Makefile \ + src/math/Makefile src/model/Makefile src/render/Makefile src/sys/Makefile src/ui/Makefile) dnl --------------------------------------------------------------- dnl Configuration summary diff --git a/osirion.kdevelop b/osirion.kdevelop index f5c3616..a93ecf7 100644 --- a/osirion.kdevelop +++ b/osirion.kdevelop @@ -21,7 +21,7 @@ - src/render/librender.la + tools/zone2map debug @@ -166,8 +166,8 @@ true true true - 250 - 400 + 150 + 150 250 false 0 @@ -177,7 +177,7 @@ std=_GLIBCXX_STD;__gnu_cxx=std true false - false + true false false true diff --git a/src/client/Makefile.am b/src/client/Makefile.am index 1d015a3..4f78bbe 100644 --- a/src/client/Makefile.am +++ b/src/client/Makefile.am @@ -7,12 +7,13 @@ else noinst_LTLIBRARIES = libclient.la endif -libclient_la_SOURCES = action.cc chat.cc client.cc clientext.cc input.cc joystick.cc key.cc \ - keyboard.cc notifications.cc soundext.cc targets.cc video.cc view.cc +libclient_la_SOURCES = action.cc chat.cc client.cc clientext.cc input.cc \ + joystick.cc key.cc keyboard.cc map.cc notifications.cc soundext.cc targets.cc \ + video.cc view.cc libclient_la_CFLAGS = $(LIBSDL_CFLAGS) $(GL_CFLAGS) libclient_la_LDFLAGS = -avoid-version -no-undefined $(GL_LIBS) $(LIBSDL_LIBS) -noinst_HEADERS = action.h chat.h client.h clientext.h input.h joystick.h key.h keyboard.h \ - notifications.h soundext.h targets.h video.h view.h +noinst_HEADERS = action.h chat.h client.h clientext.h input.h joystick.h key.h \ + keyboard.h map.h notifications.h soundext.h targets.h video.h view.h libclient_la_LIBADD = $(top_builddir)/src/core/libcore.la $(top_builddir)/src/audio/libaudio.la \ $(top_builddir)/src/render/librender.la $(top_builddir)/src/ui/libui.la diff --git a/src/client/client.cc b/src/client/client.cc index 650813c..769aacb 100644 --- a/src/client/client.cc +++ b/src/client/client.cc @@ -117,6 +117,9 @@ void Client::init(int count, char **arguments) func = core::Func::add("ui_chatsmall", Client::func_ui_chatsmall); func->set_info("toggle small chat window"); + func = core::Func::add("ui_map", Client::func_ui_map); + func->set_info("toggle map"); + func = core::Func::add("snd_restart", Client::func_snd_restart); func->set_info("restart audio subsystem"); @@ -352,5 +355,12 @@ void Client::func_ui_chatsmall(std::string const &args) } } +void Client::func_ui_map(std::string const &args) +{ + if (core::application()->connected()) { + client()->view()->map()->toggle(); + } +} + } // namespace client diff --git a/src/client/client.h b/src/client/client.h index 8dd00cb..607c7f0 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -71,6 +71,7 @@ private: static void func_r_restart(std::string const &args); static void func_ui_chat(std::string const &args); static void func_ui_chatsmall(std::string const &args); + static void func_ui_map(std::string const &args); View *client_view; diff --git a/src/client/keyboard.cc b/src/client/keyboard.cc index ad96856..9c35771 100644 --- a/src/client/keyboard.cc +++ b/src/client/keyboard.cc @@ -184,7 +184,7 @@ Keyboard::Keyboard() key->assign(Key::Alt, "quit"); #endif add_key("f5", SDLK_F5); - add_key("f6", SDLK_F6); + add_key("f6", SDLK_F6, 0, "ui_map"); add_key("f7", SDLK_F7); add_key("f8", SDLK_F8); add_key("f9", SDLK_F9); diff --git a/src/client/map.cc b/src/client/map.cc new file mode 100644 index 0000000..1183457 --- /dev/null +++ b/src/client/map.cc @@ -0,0 +1,161 @@ + +/* + client/map.cc + This file is part of the Osirion project and is distributed under + the terms of the GNU General Public License version 2 +*/ + +#include "core/application.h" +#include "client/map.h" +#include "client/targets.h" +#include "ui/paint.h" +#include "render/gl.h" +#include "render/textures.h" + +namespace client { + +Map::Map(ui::Widget *parent) : ui::Widget(parent) +{ + set_label("map"); + set_border(true); + set_background(true); + hide(); +} + +Map::~Map() +{ +} + +void Map::toggle() +{ + if (visible()) + hide(); + else + show(); +} +void Map::draw() +{ + const float margin = font()->width() * 2.0f; + const float w = width() - margin * 2.0f; + const float h = height() - margin * 2.0f; + const float s = math::min(w, h); + const float blue = 0.8f; + const float gridsize=16; + + math::Vector2f v(global_location()); + v.x += margin; + v.y += margin; + + if (h > s ) { + v.y += (h-s) * 0.5f; + } else { + v.x += (w-s) * 0.5f; + } + + gl::color(0,0,blue); + + gl::begin(gl::Lines); + for (int i=0; i <= gridsize; i++) { + + gl::vertex(v.x, v.y + s / gridsize * i); + gl::vertex(v.x + s, v.y + s / gridsize * i); + + gl::vertex(v.x + s / gridsize * i, v.y); + gl::vertex(v.x + s / gridsize * i, v.y+s); + } + gl::end(); + + const size_t texture_entity = render::Textures::load("bitmaps/icons/entity_default"); + const size_t texture_globe = render::Textures::load("bitmaps/icons/entity_globe"); + const size_t texture_bright = render::Textures::load("bitmaps/icons/entity_bright"); + + size_t texture_current = render::Textures::bind(texture_entity); + + v.x += s * 0.5f; + v.y += s * 0.5f; + + core::Zone *zone = core::localplayer()->zone(); + + const float r = 24.0f; + float scale = 2048.0f; + scale *= 2; + + gl::enable(GL_TEXTURE_2D); + gl::begin(gl::Quads); + + for (core::Zone::Content::iterator it = zone->content().begin(); it != zone->content().end(); it++) { + core::Entity *entity = (*it); + + bool draw_icon = false; + if ((entity->model()) || (entity->type() == core::Entity::Globe)) { + draw_icon = true; + + if ((entity->type() == core::Entity::Dynamic) || (entity->type() == core::Entity::Controlable)) { + core::EntityDynamic *ed = dynamic_cast(entity); + if (ed->eventstate() ==core::Entity::Docked) { + draw_icon = false; + } + } + + if (entity == core::localcontrol()) { + if (core::application()->time() - floorf(core::application()->time()) < 0.5f) { + draw_icon = false; + } + } + + if (entity == targets::current()) { + if (core::application()->time() - floorf(core::application()->time()) < 0.5f) { + draw_icon = false; + } + } + } + + if (draw_icon) { + if (entity->type() == core::Entity::Globe) { + if ((entity->flags() & core::Entity::Bright) == core::Entity::Bright) { + if (texture_current != texture_bright) { + gl::end(); + texture_current = render::Textures::bind(texture_bright); + gl::begin(gl::Quads); + } + } else { + if (texture_current != texture_globe) { + gl::end(); + texture_current = render::Textures::bind(texture_globe); + gl::begin(gl::Quads); + } + } + } else { + if (texture_current != texture_entity) { + gl::end(); + texture_current = render::Textures::bind(texture_entity); + gl::begin(gl::Quads); + } + } + + math::Vector2f l(v); + l.x -= s / scale * entity->location().y; + l.y -= s / scale * entity->location().x; + + math::Color color(entity->color()); + color.a = 1.0f; + gl::color(color); + glTexCoord2f(0.0f, 0.0f); + gl::vertex(l.x, l.y); + + glTexCoord2f(1.0f, 0.0f); + gl::vertex(l.x+r, l.y); + + glTexCoord2f(1.0f, 1.0f); + gl::vertex(l.x+r, l.y+r); + + glTexCoord2f(0.0f, 1.0f); + gl::vertex(l.x, l.y+r); + + } + } + gl::end(); + gl::disable(GL_TEXTURE_2D); +} + +} \ No newline at end of file diff --git a/src/client/map.h b/src/client/map.h new file mode 100644 index 0000000..cbdc216 --- /dev/null +++ b/src/client/map.h @@ -0,0 +1,30 @@ +/* + client/map.h + This file is part of the Osirion project and is distributed under + the terms of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_CLIENT_MAP_H__ +#define __INCLUDED_CLIENT_MAP_H__ + +#include "ui/widget.h" + +namespace client { + +class Map : public ui::Widget +{ +public: + Map(ui::Widget *parent = 0); + virtual ~Map(); + + void toggle(); + +protected: + virtual void draw(); +}; + + +} // namespace client + + +#endif // __INCLUDED_CLIENT_MAP_H__ diff --git a/src/client/view.cc b/src/client/view.cc index de867c0..e7704f2 100644 --- a/src/client/view.cc +++ b/src/client/view.cc @@ -210,6 +210,7 @@ View::View(ui::Widget *parent) : ui::Widget(parent) view_keypress = new KeyPress(this); view_notify = new Notifications(this); view_chat = new Chat(this); + view_map = new Map(this); // make sure the view is at the bottom of the draw stack lower(); @@ -232,6 +233,10 @@ void View::resize() view_keypress->set_location(width() - view_keypress->width() - font()->width() * 0.5, height() - view_keypress->height() - font()->height() * 0.5f); + // reposition map + view_map->set_size(width() - font()->width() * 8, height() - font()->height() * 8); + view_map->set_location(font()->width() * 4, font()->height() * 4); + // reposition center view_center->set_size(ui::pointer_size, ui::pointer_size); view_center->set_location((size() - view_center->size()) * 0.5f); @@ -268,6 +273,9 @@ void View::draw() } } else { view_notify->set_visible(false); + + view_chat->set_visible(false); + view_map->set_visible(false); } if (core::localcontrol() && (input::mouse_control || input::joystick_control) && @@ -462,18 +470,18 @@ void draw_entity_target(core::Entity *entity, bool is_active_target) // outer square shadow gl::color(0, 0, 0, 1); gl::begin(gl::LineLoop); - glVertex3f(cx+r, cy+2, 0); - glVertex3f(cx, cy+r+2, 0); - glVertex3f(cx-r, cy+2, 0); - glVertex3f(cx, cy-r+2, 0); + gl::vertex(cx+r, cy+2); + gl::vertex(cx, cy+r+2); + gl::vertex(cx-r, cy+2); + gl::vertex(cx, cy-r+2); gl::end(); if ((entity->flags() & core::Entity::Dockable) == core::Entity::Dockable) { gl::begin(gl::LineLoop); - glVertex3f(cx+ (r*0.25f), cy+2, 0); - glVertex3f(cx, cy+(r*0.25f)+2, 0); - glVertex3f(cx-(r*0.25f), cy+2, 0); - glVertex3f(cx, cy-(r*0.25f)+2, 0); + gl::vertex(cx+ (r*0.25f), cy+2); + gl::vertex(cx, cy+(r*0.25f)+2); + gl::vertex(cx-(r*0.25f), cy+2); + gl::vertex(cx, cy-(r*0.25f)+2); gl::end(); } @@ -487,18 +495,18 @@ void draw_entity_target(core::Entity *entity, bool is_active_target) // outer square0 gl::begin(gl::LineLoop); - glVertex3f(cx+r, cy, 0); - glVertex3f(cx, cy+r, 0); - glVertex3f(cx-r, cy, 0); - glVertex3f(cx, cy-r, 0); + gl::vertex(cx+r, cy); + gl::vertex(cx, cy+r); + gl::vertex(cx-r, cy); + gl::vertex(cx, cy-r); gl::end(); if ((entity->flags() & core::Entity::Dockable) == core::Entity::Dockable) { gl::begin(gl::LineLoop); - glVertex3f(cx+(r*0.25f), cy, 0); - glVertex3f(cx, cy+(r*0.25f), 0); - glVertex3f(cx-(r*0.25f), cy, 0); - glVertex3f(cx, cy-(r*0.25f), 0); + gl::vertex(cx+(r*0.25f), cy); + gl::vertex(cx, cy+(r*0.25f)); + gl::vertex(cx-(r*0.25f), cy); + gl::vertex(cx, cy-(r*0.25f)); gl::end(); } @@ -682,7 +690,7 @@ void draw_hud() } } -void draw_cursor() +void set_cursor() { if (ui::console()->visible()) { ui::root()->set_pointer(); @@ -757,9 +765,6 @@ void frame(float elapsed) // draw the user interface if (draw_ui->value()) { - draw_cursor(); - ui::root()->frame(); - // draw the hud - TODO move as much as possible into ui:: if (draw_ui->value() && !ui::root()->active()) { gl::enable(GL_TEXTURE_2D); @@ -769,6 +774,10 @@ void frame(float elapsed) // draw the hud draw_hud(); } + + set_cursor(); + ui::root()->frame(); + } else if (ui::console()->visible()) { ui::console()->event_draw(); } diff --git a/src/client/view.h b/src/client/view.h index c9c9156..250fa2d 100644 --- a/src/client/view.h +++ b/src/client/view.h @@ -9,6 +9,7 @@ #include "core/zone.h" #include "client/chat.h" +#include "client/map.h" #include "client/notifications.h" #include "ui/widget.h" #include "ui/bitmap.h" @@ -72,6 +73,7 @@ class View : public ui::Widget public: View(ui::Widget *parent=0); + inline Map *map() { return view_map; } inline Chat *chat() { return view_chat; } inline Notifications *notify() { return view_notify; } @@ -87,6 +89,7 @@ private: Stats *view_stats; KeyPress *view_keypress; Notifications *view_notify; + Map *view_map; ui::Bitmap *view_center; }; diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 50ec416..48e1b05 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -684,7 +684,7 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename) button = new ButtonDescription(); button->set_text("buy " + model->name()); button->set_command("buy " + model->label()); - button->set_modelname("ships/" + model->modelname()); + button->set_modelname(model->modelname()); button->set_alignment(ButtonDescription::Left); menu_dealer->add_button(button); } diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index 3071bb7..7735aa1 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -26,7 +26,7 @@ const float MIN_DELTA = 0.000001f; Ship::Ship(core::Player *owner, ShipModel *shipmodel) : core::EntityControlable(owner, ship_enttype) { - set_modelname("ships/" + shipmodel->modelname()); + set_modelname(shipmodel->modelname()); set_name(shipmodel->name() + ": <^B" + owner->name() + "^N>"); set_label(shipmodel->label()); diff --git a/src/game/intro/convoy.cc b/src/game/intro/convoy.cc index c0fba52..3421538 100644 --- a/src/game/intro/convoy.cc +++ b/src/game/intro/convoy.cc @@ -16,7 +16,7 @@ Member::Member(std::string const &model) : core::EntityControlable(0, 1) set_name("Convoy member"); set_label(model); - set_modelname("ships/" + model); + set_modelname(model); entity_thrust = 1.0f; /* diff --git a/src/model/classes.h b/src/model/classes.h index f51a391..175070a 100644 --- a/src/model/classes.h +++ b/src/model/classes.h @@ -146,10 +146,16 @@ public: { return particles_script; } + + inline const float radius() const + { + return particles_radius; + } std::string particles_script; math::Vector3f particles_location; math::Axis particles_axis; + float particles_radius; }; /* ---- class Dock ------------------------------------------------- */ diff --git a/src/model/map.cc b/src/model/map.cc index 29332ee..618fd51 100644 --- a/src/model/map.cc +++ b/src/model/map.cc @@ -795,7 +795,7 @@ Model * Map::load(std::string const &name) unsigned int u; float angle; - + while (mapfile.getline()) { if (mapfile.got_classname("worldspawn")) { @@ -812,14 +812,19 @@ Model * Map::load(std::string const &name) if (mapfile.got_key_int("enginesound", u)) { model->model_enginesound = u; continue; + } else if (mapfile.got_key_int("impulsesound", u)) { model->model_impulsesound = u; continue; - } else if (mapfile.got_key_color("enginecolor", model->model_enginecolor) ==0) { + + } else if (mapfile.got_key_color("enginecolor", model->model_enginecolor)) { continue; - +/* + } else if (mapfile.got_key("name")) { + continue; +*/ } else if (mapfile.got_key()) { - con_warn "unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; + con_warn "Unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; } @@ -871,7 +876,7 @@ Model * Map::load(std::string const &name) continue; } else if (mapfile.got_key()) { - con_warn "unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; + con_warn "Unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; } @@ -896,7 +901,7 @@ Model * Map::load(std::string const &name) continue; } else if (mapfile.got_key()) { - con_warn "unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; + con_warn "Unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; } @@ -956,7 +961,7 @@ Model * Map::load(std::string const &name) continue; } else if (mapfile.got_key()) { - con_warn "unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; + con_warn "Unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; } } else if (mapfile.got_classname("fx_particles")) { @@ -984,14 +989,17 @@ Model * Map::load(std::string const &name) } else if (mapfile.got_key_float("roll", angle)) { particles->particles_axis.change_roll(angle); - +/* + } else if (mapfile.got_key_float("radius", particles->particles_radius)) { + particles->particles_radius *= LIGHTSCALE; +*/ } else if (mapfile.got_key()) { con_warn << "Unknown key " << mapfile.classname() << ":" << mapfile.key() << std::endl; } } else if (mapfile.got_classname()) { - con_warn << "Unkown class '" << mapfile.classname() << "'" << std::endl; + con_warn << "Unkown class " << mapfile.classname() << std::endl; } } diff --git a/src/render/draw.cc b/src/render/draw.cc index b42a849..35b9956 100644 --- a/src/render/draw.cc +++ b/src/render/draw.cc @@ -249,7 +249,7 @@ void draw_globe(core::EntityGlobe *globe) if (!globe->render_texture) { gl::enable(GL_TEXTURE_2D); } - Textures::bind("bitmaps/fx/corona"); + Textures::bind("textures/fx/corona"); /* if (ext_render(globe)->distance() <= farplane) { gl::depthmask(GL_FALSE); @@ -712,11 +712,8 @@ void draw_pass_model_fx(float elapsed) //const size_t count = 8; // number of engine trail particles float t = 0.0f; - //float u = 0.0f; float a = 0.0f; float light_size = 0.0f; - //float engine_size = 0.0f; - //float trail_size = 0.0f; bool power = true; float thrust; @@ -727,12 +724,10 @@ void draw_pass_model_fx(float elapsed) model::Light *light; model::Flare *flare; - //model::Engine *engine; math::Axis flare_axis; - //size_t circle_texture = Textures::load("bitmaps/fx/circle01"); - size_t current_texture = Textures::bind("bitmaps/fx/flare00"); + size_t current_texture = Textures::bind("textures/fx/flare00"); gl::enable(GL_TEXTURE_2D); gl::begin(gl::Quads); @@ -858,106 +853,7 @@ void draw_pass_model_fx(float elapsed) } } -/* - // draw model engines for Controlable entities - if ((entity->type() == core::Entity::Controlable) && entity->model()->engines().size()) { - core::EntityControlable *ec = static_cast(entity); - u = ec->thrust(); - if ((ec->eventstate() == core::Entity::ImpulseInitiate) || (ec->eventstate() == core::Entity::Impulse)) { - u = 1; - } - - if (u > 0) { - t = ext_render(entity)->state_engine_trail_offset; - t += elapsed * 4.0f * u; - - if (t > 1.0f) - t -= 1.0f; - math::clamp(t, 0.0f, 1.0f); - ext_render(entity)->state_engine_trail_offset = t; - - for(model::Model::Engines::iterator eit = entity->model()->engines().begin(); eit != entity->model()->engines().end(); eit++) { - - engine = (*eit); - location.assign(entity->location() + (entity->axis() * engine->location())); - engine_size = 0.0625 * engine->radius(); - - if (current_texture != engine->texture() ) { - gl::end(); - current_texture = Textures::bind(engine->texture()); - gl::begin(gl::Quads); - } - - quad[0].assign(entity->axis().up() - entity->axis().left()); - quad[1].assign(entity->axis().up() + entity->axis().left()); - quad[2].assign(entity->axis().up() * -1 + entity->axis().left()); - quad[3].assign(entity->axis().up() * -1 - entity->axis().left()); - - // assign engine color to the flare - if (!engine->noflare()){ - color.assign(entity->model()->enginecolor()); - color.a = 0.9f * u; - - gl::color(color); - glTexCoord2f(0,1); - gl::vertex(location + quad[0] * engine_size); - glTexCoord2f(0,0); - gl::vertex(location + quad[1] * engine_size); - glTexCoord2f(1,0); - gl::vertex(location + quad[2] * engine_size); - glTexCoord2f(1,1); - gl::vertex(location + quad[3] * engine_size); - Stats::quads++; - } - - if (!(engine->notrail() || (ec->eventstate() == core::Entity::Impulse))) { - // draw the engine trail - if (current_texture != circle_texture) { - gl::end(); - current_texture = Textures::bind(circle_texture); - gl::begin(gl::Quads); - } - color.assign(1.0f, 1.0f); - offset.assign(entity->axis().forward() * engine_size); - - if (t > 0) - location -= offset * t; - - for (size_t i = count; i > 0; i--) { - trail_size = engine_size * 0.8f * (0.4f + ((-t + (float) i) / (float) count) * 0.6f); - color.a = (0.1f + ((-t + (float) i) / (float) count) * 0.7f) * u; - gl::color(color); - glTexCoord2f(0,1); - gl::vertex(location + quad[0] * trail_size); - glTexCoord2f(0,0); - gl::vertex(location + quad[1] * trail_size); - glTexCoord2f(1,0); - gl::vertex(location + quad[2] * trail_size); - glTexCoord2f(1,1); - gl::vertex(location + quad[3] * trail_size); - Stats::quads++; - - - gl::color(color); - glTexCoord2f(1,1); - gl::vertex(location + quad[3] * trail_size); - glTexCoord2f(1,0); - gl::vertex(location + quad[2] * trail_size); - glTexCoord2f(0,0); - gl::vertex(location + quad[1] * trail_size); - glTexCoord2f(0,1); - gl::vertex(location + quad[0] * trail_size); - Stats::quads++; - - location -= offset; - } - } - } - } - } - */ - - // draw particles + // draw particle systems if (ext_render(entity)->particles().size()) { gl::end(); gl::disable(GL_CULL_FACE); @@ -968,7 +864,7 @@ void draw_pass_model_fx(float elapsed) } gl::enable(GL_CULL_FACE); - current_texture = Textures::bind("bitmaps/fx/flare00"); + current_texture = Textures::bind("textures/fx/flare00"); gl::begin(gl::Quads); } } diff --git a/src/render/renderext.cc b/src/render/renderext.cc index 01e8fcf..0fa6796 100644 --- a/src/render/renderext.cc +++ b/src/render/renderext.cc @@ -40,7 +40,7 @@ RenderExt::RenderExt(core::Entity *entity) : core::Extension(core::Extension::Re // load light texture std::stringstream flarename; - flarename << "bitmaps/fx/flare" << std::setfill('0') << std::setw(2) << light->flare(); + flarename << "textures/fx/flare" << std::setfill('0') << std::setw(2) << light->flare(); light->render_texture = Textures::load(flarename.str()); } @@ -49,7 +49,7 @@ RenderExt::RenderExt(core::Entity *entity) : core::Extension(core::Extension::Re // load flare texture std::stringstream flarename; - flarename << "bitmaps/fx/flare" << std::setfill('0') << std::setw(2) << flare->flare(); + flarename << "textures/fx/flare" << std::setfill('0') << std::setw(2) << flare->flare(); flare->render_texture = Textures::load(flarename.str()); } -- cgit v1.2.3