From c46e296e11a454be910ae3850e40d7e0343721bd Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 2 Oct 2011 16:12:30 +0000 Subject: Corrected a bug where setting the jumpgate template radius wouldn't work. --- src/game/base/game.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/base/game.cc b/src/game/base/game.cc index f49e9d9..7e3a9c5 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -1160,7 +1160,7 @@ bool Game::load_zone(core::Zone *zone) jumppoint = new JumpGate(); entity = jumppoint; jumppoint->set_zone(zone); - jumppoint->set_radius(0); + //jumppoint->set_radius(0); count ++; } else if (zoneini.got_section("jumppoint")) { -- cgit v1.2.3