From d3d50e3ba3b1b83b31dc54b2601176ccff20305c Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 8 Jan 2012 14:45:59 +0000 Subject: Added tracktor beam sound effect. --- src/game/base/game.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 9800eb8..a91ba1d 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -737,7 +737,8 @@ void Game::func_beam(core::Player *player, const std::string &args) std::stringstream msgstr; msgstr << "^BBeamed in " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << item->info()->name(); player->send(msgstr.str()); - player->sound("game/beam"); + // TODO sound must be emitted at cargo pod location + player->sound("fx/beam"); } loot_left += item->amount(); -- cgit v1.2.3