From f0ea15eb49c55e1c0f6a9fe43eb668cb00141e24 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 7 Jun 2009 18:14:16 +0000 Subject: Updated gameplay documentation --- doc/GAMEPLAY | 33 +++++++++++++++++++++------------ 1 file changed, 21 insertions(+), 12 deletions(-) diff --git a/doc/GAMEPLAY b/doc/GAMEPLAY index 15400aa..6774968 100644 --- a/doc/GAMEPLAY +++ b/doc/GAMEPLAY @@ -12,13 +12,17 @@ Overview Project::OSiRiON is a multiplayer space game with persistent player - statistics. A single player mode with a compelling story is a - secondary objective but the storyline serves as background for - the multiplayer universe. + statistics. By trading goods, obtained through lawful purchase or + otherwise, a player can earn the necessary credits to buy bigger + guns and faster ships, and explore the univers in search for better + trade deals. + + A single player mode with a compelling story is a secondary objective + but the storyline serves as background for the multiplayer universe. + + The player can not change the game world itself: he can not purchase + planets or starbases, nor destroy existing ones. - The main goal of the game is to provide a universe for the players - to explore. Exploration is encouraged by the need for faster ships, - bigger guns and better trade deals. Guidelines @@ -33,18 +37,19 @@ Guidelines or inconspicuous. Names of planets, systems and areas are usually references to exisiting - places on earth. Astronomical objects or a mythological personae - are also a great source of good names. + places on earth. Astronomical objects or mythological personae are + also great sources of good names. Universe A basic description of the universe, how it is organised and who lives there. The universe is a collection of stand-alone star systems. Each star system - is a small world on its on. The only direct interaction between systems + is a small world on its own. The only direct interaction between systems is a player traveling between them. The background story should provide - (some of the) star systems and their relations. The universe is a static. - Players can not intentionally destroyed planets, stations or other objects. + (most of the) star systems and their relations. The game world is static: + players can not intentionally destroyed planets, stations or other static + scenery. The Project::OSiRiON universe is an open universe. This means players are free to travel around and visit the places they want, but this does not @@ -53,6 +58,9 @@ Universe Destructable objects are probably part of a mission, will respawn later or have some other special meaning. + Non-player characters (NPCs) populate the universe to act as trading + partners or target practice. + The Player Who is the player in the universe. @@ -76,7 +84,8 @@ The Player players will not be limited to certain ships and weapons depending on their allegiances. - Players can be hostile or friendly to each other. + Players can be hostile or friendly to each other regardless + of their allegiances. Flying missions, mercenary, military or mercantile in nature. -- cgit v1.2.3