From f14bfe36478e7d581eba54a678b3da5863706b37 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 22 Feb 2015 15:20:16 +0000 Subject: Small optimizations. --- src/math/matrix4f.cc | 26 +++++++++++++++++--------- src/math/matrix4f.h | 13 +++++++++---- 2 files changed, 26 insertions(+), 13 deletions(-) diff --git a/src/math/matrix4f.cc b/src/math/matrix4f.cc index caccae6..4602190 100644 --- a/src/math/matrix4f.cc +++ b/src/math/matrix4f.cc @@ -29,28 +29,32 @@ Matrix4f::Matrix4f(const Axis & axis) void Matrix4f::clear() { - memset(matrix, 0, sizeof(matrix)); + memset(_matrix, 0, sizeof(float) * 16); } void Matrix4f::unity() { - memset(matrix, 0, sizeof(matrix)); + memset(_matrix, 0, sizeof(float) * 16); for (int i = 0; i < 4; i++) - matrix[i][i] = 1; + { + _matrix[i][i] = 1; + } } void Matrix4f::assign(const Matrix4f & other) { - memcpy(matrix, other.matrix, sizeof(matrix)); + memcpy(_matrix, other._matrix, sizeof(float) * 16); } void Matrix4f::assign(const Axis & axis) { - memset(matrix, 0, sizeof(matrix)); for (int i = 0; i < 3; i++) { - memcpy(&matrix[i][0], axis[i].ptr(), sizeof(float) * 3); + memcpy(&_matrix[i][0], axis[i].ptr(), sizeof(float) * 3); } - matrix[3][3] = 1; + _matrix[3][0] = 0; + _matrix[3][1] = 0; + _matrix[3][2] = 0; + _matrix[3][3] = 1; } Matrix4f & Matrix4f::operator=(const Matrix4f &other) @@ -65,13 +69,17 @@ Matrix4f & Matrix4f::operator=(const Axis & axis) return(*this); } -Matrix4f const Matrix4f::transpose() +const Matrix4f Matrix4f::transpose() const { Matrix4f t; for (size_t i = 0; i < 4; i++) + { for (size_t j = 0; j < 4; j++) - t.matrix[j][i] = matrix[i][j]; + { + t._matrix[j][i] = _matrix[i][j]; + } + } return t; } diff --git a/src/math/matrix4f.h b/src/math/matrix4f.h index 5442cb9..0ac0f68 100644 --- a/src/math/matrix4f.h +++ b/src/math/matrix4f.h @@ -16,8 +16,12 @@ namespace math class Matrix4f { public: + /// default constructor Matrix4f(); + + /// copy constructor Matrix4f(const Matrix4f & other); + Matrix4f(const Axis & axis); /// set all values to zero @@ -39,15 +43,16 @@ public: Matrix4f & operator=(const Axis & axis); /// return a pointer to the internal data - inline float * ptr() const { - return (float *) matrix; + inline float * ptr() const + { + return (float *) _matrix; } /// return the transpose matrix - Matrix4f const transpose(); + const Matrix4f transpose() const; private: - float matrix[4][4]; + float _matrix[4][4]; }; } -- cgit v1.2.3