From 8933b795003f8ad202fce6e553191be8932a37b6 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 30 May 2008 19:56:10 +0000 Subject: zlib support --- TODO | 25 ++++++++++++++----------- 1 file changed, 14 insertions(+), 11 deletions(-) (limited to 'TODO') diff --git a/TODO b/TODO index 1a48e7b..a46b22e 100644 --- a/TODO +++ b/TODO @@ -4,18 +4,18 @@ TODO (--) postponed milestone 1: - console text color and wrapping - keyboard binds + console text color and wrapping (ok) + entity axis interpolation (usable for now) + camera tracking mode (usable for now) + camera frustum clip (--) - entity axis interpolation - camera axis interpolation (--) - camera tracking mode - camera frustum clip + keyboard binds milestone 2: server-client event system, hit-once lightweight entities explosion events weapons fire events + filesystem: write a filesystem based on streams @@ -33,6 +33,7 @@ core: parse command line options (ok) execute command line options (ok) globe entity (ok) + zones execute config files (ok, autoexec.cfg still missing) game module loading/unloading @@ -41,12 +42,13 @@ network: UDP datagrams (ok) buffered sends (ok) client connection state (ok) + zlib compression (partial) + fix lag (usable for now) protocol description chat, channels rcon, commands - zlib compression - fix lag + protocol version in handshake detect and disconnect clients behaving badly @@ -64,10 +66,10 @@ render: .map models (ok) write RLE tga screenshots (ok) texture registry (ok) + add small camera light (ok) text quads render pipe - - add small camera light, fix lighting without sun + fix lighting without sun sound: engine sounds @@ -77,5 +79,6 @@ win32 port: network not functional (ok) texture loading is broken (ok) screenshots are broken (ok) - + + sound is broken directory creation -- cgit v1.2.3