From e93398770ce352e8ad6f9885136855e825bfe776 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 28 Nov 2008 22:24:47 +0000 Subject: configure.in cleanup --- configure.in | 111 ++++++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 71 insertions(+), 40 deletions(-) (limited to 'configure.in') diff --git a/configure.in b/configure.in index e008db6..7f2f285 100644 --- a/configure.in +++ b/configure.in @@ -145,15 +145,15 @@ if test "x${with_ncurses}" != "xno"; then AC_CHECK_HEADER(ncurses.h, HAVE_CURSES=ncurses - AC_DEFINE(HAVE_CURSES, 1, [Define this if you have the curses library]) + AC_DEFINE_UNQUOTED(HAVE_CURSES, 1, [Define this if you have the curses library]) CURSES_LIBS="$NCURSES_LIBS -lncurses", HAVE_CURSES=no ) if test "x${HAVE_CURSES}" = "xno"; then AC_CHECK_HEADER(curses.h, - HAVE_CURSES=pdcurses - AC_DEFINE(HAVE_CURSES, 1, [Define this if you have the curses library]) + HAVE_CURSES=curses + AC_DEFINE_UNQUOTED(HAVE_CURSES, 1, [Define this if you have the curses library]) CURSES_LIBS="$NCURSES_LIBS -lpdcurses", HAVE_CURSES=no ) @@ -164,6 +164,20 @@ fi AC_SUBST(CURSES_CFLAGS) AC_SUBST(CURSES_LIBS) +dnl ---------------------------------------------------------------- +dnl check for ncurses +dnl + +AC_CHECK_HEADER(zlib.h, + [], + AC_MSG_ERROR([zlib.h not found]) +) + +AC_CHECK_LIB(z, compress, + [], + AC_MSG_ERROR([zlib not found]) +) + dnl ---------------------------------------------------------------- dnl build client and server or dedicated server only dnl @@ -182,70 +196,84 @@ if test "x${with_client}" = xno; then else AC_MSG_RESULT(yes) - BUILD_CLIENT=yes - AC_DEFINE(BUILD_CLIENT, 1, [Define this to build a client]) - + dnl --------------------------------------------------------------- + dnl OpenGL + dnl + AC_CHECK_HEADER(GL/gl.h, - HAVE_OPENGL=yes - AC_DEFINE(HAVE_OPENGL, 1, [Define this if you have OpenGL]), - AC_MSG_ERROR([OpenGL include file GL/gl.h not found]) + [], + [AC_MSG_ERROR([GL/gl.h not found])] ) AC_CHECK_HEADER(GL/glu.h, - HAVE_OPENGL_GLU=yes - AC_DEFINE(HAVE_OPENGL_GLU, 1, [Define this if you have GLU]), - AC_MSG_ERROR([OpenGL include file GL/glu.h not found]) + [], + [AC_MSG_ERROR([GL/glu.h not found])] ) GL_LIBS="$HOST_GL_LIBS" - AC_SUBST(GL_LIBS) AC_SUBST(GL_CFLAGS) - AC_CHECK_HEADER(png.h, - HAVE_LIBPNG=yes - AC_DEFINE(HAVE_LIBPNG, 1, [Define this if you have libpng]), - AC_MSG_ERROR([libpng include file png.h not found]) + dnl --------------------------------------------------------------- + dnl OpenAL + + AC_CHECK_HEADER(AL/al.h, + [], + [AC_MSG_ERROR([AL/al.h not found])] ) - LIBPNG_LIBS="-lpng12" + AL_LIBS="$HOST_AL_LIBS" + AC_SUBST(AL_LIBS) + + dnl --------------------------------------------------------------- + dnl libpng + dnl + + AC_CHECK_HEADER(png.h, + [], + [AC_MSG_ERROR([png.h not found])] + ) + AC_CHECK_LIB(png, png_create_info_struct, + HAVE_LIBPNG=yes, + [AC_MSG_ERROR([libpng not found])] + ) + + LIBPNG_LIBS="-lpng" AC_SUBST(LIBPNG_LIBS) + dnl --------------------------------------------------------------- + dnl libjpeg + dnl + AC_CHECK_HEADER(jpeglib.h, + [], + [AC_MSG_ERROR([jpeglib.h not found])] + ) + AC_CHECK_LIB(jpeg, jpeg_start_decompress, HAVE_LIBJPEG=yes - AC_DEFINE(HAVE_LIBJPEG, 1, [Define this if you have libjpeg]), - AC_MSG_ERROR([libjpeg include file jpeglib.h not found]) + AC_DEFINE_UNQUOTED(HAVE_LIBJPEG, 1, [Define this if you have libjpeg]), + AC_MSG_ERROR([libjpeg not found]) ) LIBJPG_LIBS="-ljpeg" AC_SUBST(LIBJPG_LIBS) - AC_CHECK_HEADER(AL/al.h, - HAVE_OPENGL=yes - AC_DEFINE(HAVE_OPENAL, 1, [Define this if you have OpenAL]), - AC_MSG_ERROR([OpenAL include file AL/al.h not found]) - ) - - AL_LIBS="$HOST_AL_LIBS" - AC_SUBST(AL_LIBS) - AC_MSG_CHECKING([looking for SDL]) KDE_FIND_PATH(sdl-config, LIBSDL_CONFIG, [${prefix}/bin ${exec_prefix}/bin /usr/local/bin /opt/local/bin], [ AC_MSG_ERROR([SDL not found]) ]) if test -n "$LIBSDL_CONFIG"; then - LIBSDL_LIBS="`$LIBSDL_CONFIG --libs`" - LIBSDL_RPATH= - for args in $LIBSDL_LIBS; do + LIBSDL_LIBS="`$LIBSDL_CONFIG --libs`" + LIBSDL_RPATH= + for args in $LIBSDL_LIBS; do case $args in - -L*) - LIBSDL_RPATH="$LIBSDL_RPATH $args" - ;; + -L*) + LIBSDL_RPATH="$LIBSDL_RPATH $args" + ;; esac - done - LIBSDL_RPATH=`echo $LIBSDL_RPATH | sed -e "s/-L/-R/g"` - LIBSDL_CFLAGS="`$LIBSDL_CONFIG --cflags`" + done - AC_DEFINE_UNQUOTED(HAVE_LIBSDL, 1, [Defines if your system has the LIBSDL library]) + LIBSDL_RPATH=`echo $LIBSDL_RPATH | sed -e "s/-L/-R/g"` + LIBSDL_CFLAGS="`$LIBSDL_CONFIG --cflags`" fi AC_MSG_RESULT($HAVE_LIBSDL) @@ -253,6 +281,9 @@ else AC_SUBST(LIBSDL_LIBS) AC_SUBST(LIBSDL_CFLAGS) AC_SUBST(LIBSDL_RPATH) + + BUILD_CLIENT=yes + AC_DEFINE_UNQUOTED(BUILD_CLIENT, 1, [Define this to build the client]) fi CXXFLAGS="-pipe $DEBUG_CFLAGS $WARN_CFLAGS $CXXFLAGS" @@ -286,7 +317,7 @@ fi PACKAGE_DATADIR="$pkgdatadir/data" -AC_DEFINE_UNQUOTED(PACKAGE_DATADIR, "$PACKAGE_DATADIR", +AC_DEFINE(PACKAGE_DATADIR, "$PACKAGE_DATADIR", [Define this to the path containing the game data.] ) -- cgit v1.2.3