From 9a80afe0994b9b565b6eb28dac8929bdd3b15ba8 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 29 Nov 2010 22:00:00 +0000 Subject: Misc. documentation updates. --- developer/TODO | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-) (limited to 'developer/TODO') diff --git a/developer/TODO b/developer/TODO index 078f51c..2e0ba91 100644 --- a/developer/TODO +++ b/developer/TODO @@ -32,10 +32,10 @@ model: (ok) support 'angles' key on the 'misc_model' map class core: - replace EntityControlable::afterburner() with control_flags, - replace impulse command with a control flag, - add AutoLevel amd AutoPilot control flags, - remove EntityControlable::movement() + add EntityControlable::control_flags() to group on/off controls (Impulse, AutoPilot?) + - afterburner is a -1/0/1 control and can't be added + - replace the impulse command with a control flag + - think about AutoLevel fix dedicated server not showing chat messages (bug to be verified) fix game.ini load/save sequence @@ -43,7 +43,8 @@ core: pause game loop when there are no players (ok) optimize KeepAlive sweep performance - + (ok) remove EntityControlable::movement(), render dust based on control->speed() + network: protocol description (incomplete) zone chat @@ -75,18 +76,20 @@ client: fix camera frustum clip (size issue, postponed) (ok) have the trade menu show depleted shop items with their sell value + (ok) testmodel functionality render: + disable texturing and lighting while drawing normals fix skybox envmapping -> cube map star light strenght general globe texture stretching, coordinates seem to be off - + (ok) have r_loadmodels load particle scripts and flare textures (unfixable) globe texture distortion at the poles ui: - modelview lighting (-> it uses current zone lighting) + unify event handlers, expand Event class and make derived event classes listview scrolling @@ -95,6 +98,7 @@ ui: until the button is released (ok) slider mouse dragging + (ok) correct modelview lighting sound: entity/event positional sounds @@ -115,6 +119,9 @@ game: (ok) remove warning color from 'dock out of range' messages (ok) when the goto command is used to target another player, appear above him, instead of in front of him. +singleplayer: + think about a single player format and potential required core features + documentation: update starsystem roadmap add starsystem roadmap to the user documentation -- cgit v1.2.3