From 1e0df536c2fae85c317ce9c3cc17603d5f98c911 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 15 Oct 2008 20:33:15 +0000 Subject: moved client console into a Widget --- doc/GAMEPLAY | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'doc/GAMEPLAY') diff --git a/doc/GAMEPLAY b/doc/GAMEPLAY index 5379654..2f2160b 100644 --- a/doc/GAMEPLAY +++ b/doc/GAMEPLAY @@ -31,11 +31,15 @@ Universe A basic description of the universe, how it is organised and who lives there. The universe is a collection of stand-alone star systems. Each star system - is a small world on it's on. The only direct interaction between systems + is a small world on its on. The only direct interaction between systems is a player traveling between them. The background story should provide (some of the) star systems and their relations. The universe is a static. Players can not intentionally destroyed planets, stations or other objects. + The Project::OSiRiON universe is an open universe. This means players are + free to travel around and visit the places they want, but this does not + mean the player will be welcomed anywhere he goes. + Destructable objects are probably part of a mission, will respawn later or have some other special meaning. @@ -87,7 +91,7 @@ Traveling Neither of these engines will allow the player the leave the star system. Interstellar travel is only possible using a hyperdrive. A hyperdrive is an - expensive piece of equipment that has massive power requirements. Only very + expensive piece of equipment with a massive power requirement. Only very large ships will be capable of carrying a hyperspace jump drive. Interstellar travel for the common men is possible through the use @@ -108,7 +112,7 @@ Traveling Jump gates are built in the vicinity of stable intersection faults and thus have a fixed destination. - Ships equiped with a hyoerdrive work on the same principle. They seek out a sensitive + Ships equiped with a hyperdrive work on the same principle. They seek out a sensitive spot in the hyperspace field and fold local space to punch a hole through the other side. This has several major consequences: a pilot has to determine has destination by finding a good departure point in local space. Also, only a small number of connections between -- cgit v1.2.3