From 75906b43ecb9a04fdab365bd8b1a00fbdbc66918 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 3 Oct 2010 19:57:17 +0000 Subject: ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash bugfix --- doc/TODO | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'doc/TODO') diff --git a/doc/TODO b/doc/TODO index 985868c..56823b8 100644 --- a/doc/TODO +++ b/doc/TODO @@ -13,12 +13,13 @@ general: explosion events sound events world sounds - eject/beam cargo weapons ship improvements (radars, shield, armor) -trading: - no-buy items (amount 0) +inventory: + no-buy items (amount 0) (ok) + eject cargo + beam cargo filesystem: write a filesystem based on streams @@ -42,7 +43,7 @@ network: zone/system chat group/clan chat (requires groups) rcon authentication, rcon command, servers must be able to disable rcon - RSA based authentication (player id) + player authentication (player id) send clients only updates from the current zone/server-side distance check fix lag/client interpolation @@ -66,7 +67,7 @@ render: ui: fix modelview 'can't load' spam -> clear modelname (or tradewindow) (ok) modelview control axis, default orientation tilted - check modelview lighting (-> it uses current zone lighting) + modelview lighting (-> it uses current zone lighting) sound: entity/event positional sounds @@ -74,10 +75,12 @@ sound: game: entity health/shield/armor + 'give ship' destroys inventory + implement 'give cargo' data: update starsystem roadmap - rename skies (lindblade1, lindblade2, ...) + rename skies (lindblade1, lindblade2, ...) win32 port: -- cgit v1.2.3