From badfb31888a6bd62e0a019b3f3dec517df4121ec Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 18 Sep 2010 22:11:27 +0000 Subject: trade updates --- doc/TODO | 35 +++++++++-------------------------- 1 file changed, 9 insertions(+), 26 deletions(-) (limited to 'doc/TODO') diff --git a/doc/TODO b/doc/TODO index ef42f7f..3349760 100644 --- a/doc/TODO +++ b/doc/TODO @@ -5,26 +5,15 @@ ------------------------------------------------------------------ -version 0.1.0: +general: documentation cleanup finish player guide - udpate user manual - - SVN reorganisation - data reorganization - - fix ui widget hierarchy - -version 0.2.0: - cargo - inventories + update user manual server-client event system, hit-once lightweight entities explosion events sound events world sounds eject/beam cargo - -version 0.3.0: weapons ship improvements (radars, shield, armor) @@ -37,13 +26,12 @@ filesystem: fs_base, fs_mod, fs_game, to be used by modules model: - read .ase material name - correct .map texture scaling issues - import .ase models into .map files (+submodel instancing) (ok, misc_model) - correct misc_model position issue when importing .map files + .ase submaterials + .3ds support + .md3 support core: - BUG dedicated server does not show chat messages + BUG dedicated server does not show chat messages (to be verified) fix game.ini load/save sequence network: @@ -57,6 +45,7 @@ network: fix lag/client interpolation cl_prediction or cl_interpolation detect and disconnect clients behaving badly + EXT messages, update extended property "ext id prop value prop value etc", type checking/seperator etc.. EXT zone/color/shield/armor/health @@ -66,25 +55,19 @@ client: fix camera frustum clip (size issue, postponed) tracking camera absolute speed/position gui concept artwork - sanitize view menu remote command (ok) - fix map/hud selection interaction - split chat into chatwindow, chatbox and chathistory - add statuswindow and inventorywindow.h render: star light strenght sphere texture distortion at the poles ui: - add generic trade/inventory widget + sound: entity/event positional sounds jump drive sound events game: - player credits (ok) - entity health/shield/armor data: @@ -92,4 +75,4 @@ data: rename skies (lindblade1, lindblade2, ...) win32 port: - pdcurses support (ok) + -- cgit v1.2.3