From 072ca3b59474a5a923009168be0d854fe8afd3ae Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 7 Nov 2010 16:58:46 +0000 Subject: updated documentation, expanded user manual removed unnecessary subdirectories --- doc/index.html | 33 ++++++++++++--------------------- 1 file changed, 12 insertions(+), 21 deletions(-) (limited to 'doc/index.html') diff --git a/doc/index.html b/doc/index.html index 4ba9621..172dd10 100644 --- a/doc/index.html +++ b/doc/index.html @@ -18,27 +18,18 @@

- Project::OSiRiON is a 3D space game under development. Its goal is to create an emersive - universe with open gameplay inspired by classic titles such as Privateer and Freelancer. -

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- The basic components are already in place: the game supports network multiplayer, - an ingame command console, 3D models in a Radiant compatible .map format and a - renderer that should provide an acceptable framerate, even on older systems. -

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- All game world data is loaded from easy to edit text files and each server can - offer its own customized game world. -

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- The main gameplay elements have not yet been implemented: players are able to purchase new ships and - visit many places across the galaxy, but important features like collision detection, - weapons and cargo are still missing. -

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- The engine is written in C++ and uses portable libraries like SDL, OpenGL, OpenAL and zlib. - Both linux and windows versions are supported but it probably compiles on most systems - supported by gcc and SDL. + Project::OSiRiON is a 3D space game under development. Its goal is to create an emersive + universe with open gameplay inspired by classic titles such as + Privateer and + Freelancer. +

+ The game uses a custom engine, written from scratch in C++ and + uses portable libraries like SDL, OpenGL, OpenAL and zlib. Physics and collision + are implemented using the Bullet physics library. +

+ The basic components are already in place: players are able to visit multiple star systems, + buy ships, trade cargo or join a game on a network server, but important features like + weapons and player saving are have yet to be implemented.

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