From f9dad976adca728a5996450334dcabf57fef2443 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 14 Jul 2008 19:14:17 +0000 Subject: documentation updates --- doc/index.html | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'doc/index.html') diff --git a/doc/index.html b/doc/index.html index 8ae6ffc..2b8fa14 100644 --- a/doc/index.html +++ b/doc/index.html @@ -15,9 +15,13 @@ The Osirion project is a game engine in the early stages of development. It's written in C++ and uses SDL, OpenGL, OpenAL and zlib. With this project I want to get some insight in the involved - technologies and game develpment in general. -

- + technologies and game development in general. +

+ The goal is to create an engine that uses common file formats and a game world that is easy to edit. + In other words, you should not have to be a rocket scientist to create something yourself. +

+ World data is loaded from plain text .ini files, object models are loaded from quake2-style .map files. + Support files for GtkRadiant 1.5 are included with the game data.

Project::OSiRiON

@@ -48,6 +52,9 @@
  • Administrator manual
  • Developer manual +

    -- cgit v1.2.3