From f9dad976adca728a5996450334dcabf57fef2443 Mon Sep 17 00:00:00 2001
From: Stijn Buys
Date: Mon, 14 Jul 2008 19:14:17 +0000
Subject: documentation updates
---
doc/index.html | 13 ++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)
(limited to 'doc/index.html')
diff --git a/doc/index.html b/doc/index.html
index 8ae6ffc..2b8fa14 100644
--- a/doc/index.html
+++ b/doc/index.html
@@ -15,9 +15,13 @@
The Osirion project is a game engine in the early stages of development.
It's written in C++ and uses SDL, OpenGL, OpenAL and zlib.
With this project I want to get some insight in the involved
- technologies and game develpment in general.
-
-
+ technologies and game development in general.
+
+ The goal is to create an engine that uses common file formats and a game world that is easy to edit.
+ In other words, you should not have to be a rocket scientist to create something yourself.
+
+ World data is loaded from plain text .ini files, object models are loaded from quake2-style .map files.
+ Support files for GtkRadiant 1.5 are included with the game data.
Project::OSiRiON
@@ -48,6 +52,9 @@
Administrator manual
Developer manual
+
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