From 178f0e4a83918df416ac8274b0e845b390772d76 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 27 Sep 2010 20:03:50 +0000 Subject: documentation updates, initial chat window playerlist, trade menu ESC key --- doc/installation.html | 41 ++++++++++++++++++++++++----------------- 1 file changed, 24 insertions(+), 17 deletions(-) (limited to 'doc/installation.html') diff --git a/doc/installation.html b/doc/installation.html index a1fa0b9..c10011c 100644 --- a/doc/installation.html +++ b/doc/installation.html @@ -56,7 +56,8 @@

Download the windows package:
- osirion-win32-latest.zip
+ osirion-win32-latest.zip (32 bit)
+ osirion-win64-latest.zip (64 bit)
This package contains the win32 version of the server and the client.

Dowload the game data package:
@@ -78,14 +79,14 @@

Download the linux packages:
- osirion-linux-latest.zip
+ osirion-linux-latest.zip(32 and 64 bit)
This package contains the linux 32 and 64 bit versions of the client and the server.

Extract the package, a new subdirectory will be created. The actual directory name will depend on the version number. Enter the new subdirectory.

tar jxvf osirion-latest.tar.bz2
-cd osirion-linux-669 +cd osirion-linux-740

Dowload the game data package:
@@ -105,7 +106,6 @@ unzip ../osirion-data-latest.zip

./osirion.x86_64
-
@@ -173,8 +173,9 @@ svn co svn://intranifty.no-ip.org/osirion osirion osirion-src-latest.tar.bz2

+
Compiling the source code
@@ -265,7 +267,7 @@ svn checkout svn://intranifty.no-ip.org/osirion-data data

The client and the dedicated server will look for game data in the data subdirectory of the current working directory. Since the binaries are build in the src you will - have to copy them with the src/ prefix. + have start them with the src/ prefix.

To start the client: @@ -273,6 +275,10 @@ svn checkout svn://intranifty.no-ip.org/osirion-data data

src/osirion
+

+ If the client opens a new window and immediatly close it again, it probably could not find + the game data and exited. Check your installation. +

To start the dedicated server:

@@ -317,17 +323,17 @@ make
- GtkRadiant 1.5.0 support files (optional) + NetRadiant/GtkRadiant 1.5.0 support files (optional)

- You can skip this section if you do not intent to create to create models with gtkradiant 1.5. - Note that these files probably won't work with other versions. You can find precompiled - gtkradiant 1.5.0 binaries for linux on my gtkradiant page:
+ You can skip this section if you do not intent to create to create models with netradiant or + gtkradiant 1.5. Note that these files probably won't work with other versions. You can find precompiled + netradiant packages here:
http://ingar.satgnu.net/gtkradiant

These instructions assume gtkradiant is installed in the directory - /usr/local/games/gtkradiant-1.5.0. If it is installed in a different + /usr/local/games/netradiant. If it is installed in a different directory on your system, edit these instructions accordingly.

Copy the support files to the gtkradiant folder: @@ -335,10 +341,10 @@ make

cd data
cd gtkradiant
-cp -vr * /usr/local/games/gtkradiant-1.5.0 +cp -vr * /usr/local/games/netradiant

- Open the file /usr/local/games/gtkradiant-1.5.0/games/osirion.game in + Open the file /usr/local/games/netradiant/games/osirion.game in your favourite editor. Look for a line that begins with:

@@ -401,18 +407,19 @@ Organization of the distribution /math mathematical classes and functions /sys low-level system functions /render render library - /ui user interface widget library + /ui user interface library /data Data files /base game data files /bitmaps essential bitmaps /ini game world description files - /maps game world models - /scripts gtkradiant shader files + /maps 3D models (.map format) + /models 3D models (ase and other formats) + /scripts radiant compatible shader files /textures game world textures - /gtkradiant gtkradiant support files + /gtkradiant radiant support files
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