From f9dad976adca728a5996450334dcabf57fef2443 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 14 Jul 2008 19:14:17 +0000 Subject: documentation updates --- doc/installation.html | 209 +++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 182 insertions(+), 27 deletions(-) (limited to 'doc/installation.html') diff --git a/doc/installation.html b/doc/installation.html index 1e34445..275da58 100644 --- a/doc/installation.html +++ b/doc/installation.html @@ -16,7 +16,13 @@ There are two ways to install the program and the game data. You can either download a precompiled package from the website, or you can obtain the source code and compile it yourself. -

+ +

Downloading a precompiled package

@@ -39,48 +45,46 @@ Download the linux package:
osirion-latest-linux.zip
This packages contains the linux x86 and x86_64 version of the server, the client and the game data. -

- The instructions will install the game in a subdirectory of your home directory

Extract the package, a new subdirectory will be created. The actual directory name will depend on the version number. Enter the new subdirectory.

-~$ tar jxvf osirion-latest.tar.bz2
-osirion-0.1_258-linux/
-osirion-0.1_258-linux/data/
-osirion-0.1_258-linux/data/base/
- ...
-osirion-0.1_258-linux/README
-osirion-0.1_258-linux/osiriond.x86
-osirion-0.1_258-linux/osirion.x86_64
-~$ cd osirion-0.1_258-linux/
-~/osirion-0.1_258-linux$
+tar jxvf osirion-latest.tar.bz2
+cd osirion-0.1_258-linux
 

To run the 32bit client:

-~/osirion-0.1_258-linux$ ./osirion.x86
+./osirion.x86
 

To run the 64bit client:

-~/osirion-0.1_258-linux$ ./osirion.x86_64
+./osirion.x86_64
 
-

- Compiling from source code +

+ Building from source code

Requirements

To build The Osirion Project from source code you will need to have - the following libraries and their header files installed on your system: - - - - - -
SDLversion 1.2 or newer
OpenGLversion 1.1 or newer
OpenALversion 1.1 or newer
zlib
+ the following libraries and their header files installed on your system. + +

+ To build the client or the dedicated server: + + +
zlib
+

+ To build the client: + + + + + +
SDLversion 1.2 or newer
OpenGLversion 1.1 or newer
OpenALversion 1.1 or newer

You will also need a recent version of gcc, GNU make, automake and libtool.

@@ -96,10 +100,161 @@ osirion-0.1_258-linux/osirion.x86_64

Obtaining the source code

+

+ You can download the osirion source code from the osirion subversion repository:
+ svn://intranifty.no-ip.org/osirion +

+ On linux, you can use the Subversion command line client tool. The following + command will create a new subdirectory osirion and download the source code into it. +

+svn co svn://intranifty.no-ip.org/osirion
+
+

+ On windows, you can use the Turtoisesvn SubVersion client to access the + SVN repositories. You can download it here:
+ http://tortoisesvn.tigris.org/ +

+ You can also get the source package from the website:
+ osirion-latest-src.tar.bz2 +

+ Compiling the source code +

+

+ Enter the new directory and configure the source code: +

+cd osirion
+autoreconf -fi
+./configure
+
+

+ If you do not need the client and want to build the dedicated server only + you can pass the --without-client option to configure: +

+./configure --without-client
+
+

+ If configure finds the ncurses library, the server will be build + with an ncurses console. To disable ncurses detection, pass the + --without-ncurses option to configure. +

+ Important: make install is not supported. Results are unpredictable. +

+ Compile the source code: +

+make
+
+

+ The binaries will be build in the src subdirectory of the main distribution.

Obtaining the game data

- +

+ The game data should be located in the data subdirectory of the main distribution. + The data is not included with the source distribution. You will have to copy it from + a binary package or download it from the osirion-data subversion repository:
+ svn://intranifty.no-ip.org/osirion-data +

+ Run the following command from within the main distribution directory to download + the game data into the data subdirectory: +

+svn checkout svn://intranifty.no-ip.org/osirion-data data
+
- - \ No newline at end of file +

+ Executing +

+

+ The client and the dedicated server look for the game data in the data subdirectory + of the current working directory. Since the binaries are build in the src you will + have to copy them with the src/ prefix. +

+ To start the client +

+src/osirion
+
+

+ To start the dedicated server +

+src/osiriond
+
+

+ Of you are using windows, the binaries will be called osirion.exe and osiriond.exe. +

+ Updating +

+

+ If you downloaded and compiled the game and the game data fomr the subversion repository, + there is no need to re-download the entire distribution when there are updates available. + You can update your local copy and rebuild it. +

+ Update the source code: +

+cd osirion
+make distclean
+svn update
+
+

+ Update the game data: +

+cd data
+svn update
+cd ..
+
+

+ Rebuild the binaries: +

+autoreconf
+./configure
+make
+
+

+ GtkRadiant 1.5.0 support files (optional) +

+

+ You only need to install these files if you want to create models + with gtkradiant. Note that these files where made for + gtkradiant 1.5.0, they probably won't work with other versions. + You can find precompiled gtkradiant 1.5.0 binaries for linux on my + gtkradiant page:
+ http://ingar.satgnu.net/gtkradiant +

+ These instructions assume gtkradiant is installed in the directory + /usr/local/games/gtkradiant-1.5.0. If it is installed in a different + directory on your system, edit these instructions accordingly. +

+ Copy the support files to the gtkradiant folder: +

+cd data
+cd gtkradiant
+cp -vr * /usr/local/games/gtkradiant-1.5.0
+
+

+ Open the file /usr/local/games/gtkradiant-1.5.0/games/osirion.game in + your favourite editor. Look for a line that begins with: +

+enginepath_linux="
+
+

+ Make sure it points to your osirion data directory. For example, + if you checked out the source code in /home/user/osirion, + then the data will be in /home/user/osirion/data and + the line should look like this: +

+enginepath_linux="/home/user/games/osirion/data"
+
+

+ Save the changes. +

+ Source data (optional) +

+

+ The .xcf and .svg source files used to create the game data + can also be downloaded. Note that you do not need these files + to play the game or to create .map models. You only have to + download them them if you want to create new game graphics. +

+ To download the source data from the subversion repository: +

+svn checkout svn://intranifty.no-ip.org/osirion-data-src data-src
+
+ -- cgit v1.2.3