From 194b8b358fc8603da2c102dcf46f20b23a31aea4 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 8 Aug 2008 15:02:19 +0000 Subject: documentation updates, new default binds, HUD updates --- doc/models.html | 2 ++ 1 file changed, 2 insertions(+) (limited to 'doc/models.html') diff --git a/doc/models.html b/doc/models.html index a2835aa..d2dfdba 100644 --- a/doc/models.html +++ b/doc/models.html @@ -97,6 +97,8 @@ The limits of map coordinates are placed on +/-16384 map units. Placing brushes outside these bounds will have unpredictable results. The map will be scaled down to make 1024 map units correspond to 1 game unit. + One game unit corresponds to 100m in-game. 16 units in radiant will + therefor be 1.5625 meters.

The front of a model points along the positive X-axis, the positive Z-axis is up, the positive Y-axis is left. In GtkRadiant, the nose of -- cgit v1.2.3