From fecc54ad8c5a108831c2bc268f9dd7e16b511b7e Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 16 Jul 2008 16:38:22 +0000 Subject: documentation corrections --- doc/models.html | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'doc/models.html') diff --git a/doc/models.html b/doc/models.html index d339ee3..0567507 100644 --- a/doc/models.html +++ b/doc/models.html @@ -122,8 +122,8 @@ As with other engines, Osirion supports the use of detail brushes, but with a twist: detail brushes will only be rendered if the model is within detail range, close enough to the camera. When it is further away, - only structural brushes will be rendered. The actual detail range on the - size of the model. + only structural brushes will be rendered. The actual detail range depends on the + size of the model.

This means that any object that could only been seen from close by should be made from detail brushes. @@ -192,7 +192,7 @@ The time value sets the fraction of the time the light will be on. The default is 0.5.

- Lights will only be rendered if the model is withint detail range. + Lights will only be rendered if the model is within detail range.

I also came across this usefull information:
http://en.wikipedia.org/wiki/Starboard -- cgit v1.2.3