From 64a2a6d71023ab382c996ccdb8e403660fa19916 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 6 Oct 2010 12:11:46 +0000 Subject: replaces skydomes with skyboxes --- doc/world.html | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) (limited to 'doc/world.html') diff --git a/doc/world.html b/doc/world.html index e94c063..1b5a51f 100644 --- a/doc/world.html +++ b/doc/world.html @@ -115,7 +115,7 @@ zone=brogha sky = [string] - name of the sky texture in textures/env directory + name of the skybox in textures/sky directory default = @@ -133,6 +133,20 @@ sky=sky12 default=yes +

+ If you use a skybox, the engine will look in the textures/sky directory for six images named + skybox_up, skybox_down, skybox_left, skybox_right, skybox_front and skybox_back. + The coordinates are setup to match the output of the Spacescape skybox generator +

+

+ If you want to use skyboxes made for quake3 you will have to convert them: +

+

+

[entity]

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