From c3097a768077fa9251a70de10bd29aff3c8553e1 Mon Sep 17 00:00:00 2001
From: Stijn Buys <ingar@osirion.org>
Date: Fri, 15 Oct 2010 13:02:33 +0000
Subject: added parsing of ASE submaterial definitions

---
 doc/ROADMAP | 16 ++++++++--------
 doc/TODO    |  5 +++--
 2 files changed, 11 insertions(+), 10 deletions(-)

(limited to 'doc')

diff --git a/doc/ROADMAP b/doc/ROADMAP
index bad4cf4..36528ec 100644
--- a/doc/ROADMAP
+++ b/doc/ROADMAP
@@ -30,10 +30,6 @@
 	with entities. Players can use their impulse drive or jump to 
 	different zones.
 
-	The game takes place in a simple solar system with one star,
-	one planet, one space station and one piece of yet-to-determine 
-	decoration.
-
 	Multiple players can connect to the dedicated server. They can 
 	fly around and see each other. They can use chat to communicate, 
 	they can use private chat or global chat.
@@ -74,6 +70,7 @@
   Related:
 
 	map entity descriptions (ok)
+
 	eject cargo/tractor beam
 	player-to-player trading
 	player saving
@@ -82,18 +79,21 @@
 	
   Optional:
 
+	dockable player ships (ok)
+
 	fuel system
 	economy
 	tool to generate item icons from models
-	dockable player ships (ok)
 
   Implementation:
 
-	inventory + ship statistics window
+	inventory + ship statistics window (ok)
+	handle inventory transfer on ship aquisition (ok)
+
+	eject/destroy cargo
 	base inventory depletion, per-item adjustabe depletion rate
 	dockable player ships needs owner permissions
-	eject/destroy cargo
-	handle inventory transfer on ship aquisition
+	
 	player-to-player trading
 	player shops
 		player must be capable of setting the kind and price of items to sell
diff --git a/doc/TODO b/doc/TODO
index 93ece6c..58037db 100644
--- a/doc/TODO
+++ b/doc/TODO
@@ -29,10 +29,11 @@ filesystem:
 	fs_base, fs_mod, fs_game, to be used by modules
 	
 model:
-	.ase submaterials
-	.3ds support
+	.obj support
 	.md3 support
 
+	.ase submaterials (ok)
+
 core:
 	BUG dedicated server does not show chat messages (to be verified)
 	fix game.ini load/save sequence
-- 
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