From 493e4317e19725e2de2d51753e5c1906bf9c64ba Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 7 Dec 2014 23:27:31 +0000 Subject: Implemented messageboxes and the ability for the game module to send them to remote clients, send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice. added messageboxes on network connection failures. --- src/client/Makefile.am | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/client/Makefile.am') diff --git a/src/client/Makefile.am b/src/client/Makefile.am index f6d447d..5577879 100644 --- a/src/client/Makefile.am +++ b/src/client/Makefile.am @@ -34,6 +34,7 @@ noinst_HEADERS = \ mainwindow.h \ mapwidget.h \ mapwindow.h \ + messagebox.h \ notifications.h \ reputationwindow.h \ savegamemenu.h \ @@ -70,6 +71,7 @@ libclient_la_SOURCES = \ mainwindow.cc \ mapwidget.cc \ mapwindow.cc \ + messagebox.cc \ notifications.cc \ reputationwindow.cc \ savegamemenu.cc \ -- cgit v1.2.3